Total blood points earned
125,829,468
Max blood points amount spent on one character
7,068,371
Time played
551h 11m
Time played in last two weeks
0m
Blood points per hour
228,290
Estimated playtime per role
57% Survivor
Killer 43%
Survivor
Survivor perfect matches (5 000 points each category)
92
Survivor full load-out matches
181
Ultra rare addon warded without a protection ward
2
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
279
Killer full load-out matches
464
Ultra rare offering burned
5
Ash IV
2 / 42
KillerLeaderboards
Currently at
62 382 place
Devilbacon needs another
369 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,492
Obsessions healed
343
Survivors healed while you are injured
231
Survivors healed while rest are injured
321
Survivors unhooked
1,913
Survivors saved (from dying state/hook) in endgame
58
Knocked (In dying state) survivors healed
205
Survivors healed that come to you first
89
Protection hits for unhooked survivors
139
Protection hits for carried survivors
47
Survivors saved using pallet
6
Survivors affected with boon totems
4,823
Survivors affected with speed boost
249
Recovered from dying state
43
Take a hit with the Endurance status effect
30
Survivors healed in the Basement
10
Heals completed after all generators have been completed
19
Safe unhooks while broken
1
Protection hits during End Game
11
Objective actions
Highest prestige level
8
Mystery boxes opened
599
Items depleted
346
Repaired generators
2,376
Repaired damaged generators
936
Successful skill checks
22,763
Exit gates opened
280
Hex totems cleansed
81
Hex totems blessed
4
Chests opened
288
Chests opened in basement
54
Escapes when playing without any perk and repaired generator(s)
5
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
50
Great skill checks while injured
200
Swap held Survivor items for new ones from chests (counts once per chest)
32
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
131
Finished repairs of generators while injured
2
Chests opened with a key
0
Boldness actions
Vaults in chase
1,680
Hits dodged by vaults
154
Basic attacks and projectiles dodged
2,041
Escapes after stunning killer using pallet
183
Escapes from killer gasp
43
Hooks sabotaged
46
Chases escaped after being injured in this chase
671
Chases lost by hiding in locker
2
Revealed killer aura
881
Unhooked yourself
29
Amount of screams
1,768
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Reveal the Killer's aura for a total of 60 seconds in a single trial
180
Blind killer using flashlight
6
Perform a fast vault within 3 seconds of getting hit
47
Pallet stun the Killer while holding a rare, common, or uncommon item
57
Trials where you've revealed or seen the Killer's aura 11+ times
169
Escapes
Total escapes
601
Escapes crawling (In dying state) through exit gates
92
Escapes through hatch
53
Escapes through hatch crawling (In dying state)
8
Escapes with new item
137
Escapes with somebody else item
10
Escapes being injured with for over half a match
43
Escapes while being downed at most once
292
Escapes after unhooked yourself
9
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
456
Escapes healthy or injured through hatch
45
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
6
Family Residence (Main Building)
8
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
7
The Pale Rose (Steamboat)
8
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
11
Dead Dawg Saloon (Upstairs Saloon)
7
Treatment Theatre (Operation Theatre)
10
Midwich Elementary School
9
Raccoon City Police Station (1st Floor Main Hall)
8
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
4
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
8
Killer statistics
Kills
Hooks
1,432
Obsessions sacrificed
321
Kills (Memento mories)
69
Kills (Memento mories) or sacrifices after last generator
263
All survivors sacrificed or killed (Memento Mori) before the last generator
213
Hooks
Different survivors hooked in basement
342
Basement trees (3 or 4 survivors hooked in basement in this same time)
58
Survivors hooked while all remaining were injured
143
Survivors hooked before single generator was repaired
365
Survivors hooked in endgame
64
Territory protection
Generators damaged with at least one survivor hooked
802
Generators damaged with Undetectable effect
136
Survivors grabbed while repairing a generator
86
Survivors grabbed while cleansing a totem
13
Generators protection
76% Protected
Unprotected 24%
Hit survivors with a basic attack while you are Undetectable
297
Survivors injured while in the basement
39
Downs and effects
Survivors with Oblivious effect downed
740
Oblivious effect applied
734
Survivors with Exposed effect downed
408
Survivors downed while carrying another survivor
42
Make unique survivors scream
694
Survivors hit with haste effect
96
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
59
Survivors downed next to a raised pallet
811
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
91
Hatches closed
130
Survivors hit after they drop a pallet during chase
947
Survivors hit while carrying another survivor
135
Survivors detected using killer instinct
258
Killer vaults in chase
198
Survivors grabbed while performing a vault
9
Meters fallen
897
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
391
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
1,327
Trials where all survivors suffered from madness 3 (The Doctor)
112
Hatchets thrown (The Huntress)
13
Survivors put to sleep (The Nightmare)
644
Reverse bear-traps put on survivors (The Pig)
70
Survivors sent to Cage of Atonement (The Executioner)
72
Survivors hit with Lethal Rush (The Blight)
28
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
23
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
3
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
116
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
93
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
207
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
7
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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