Total blood points earned

125,829,468

Max blood points amount spent on one character

7,068,371

Time played

551h 11m

Time played in last two weeks

0m

Blood points per hour

228,290

Estimated playtime per role

57% Survivor

Killer 43%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

92

Survivor full load-out matches

181

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

279

Killer full load-out matches

464

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 379 虚鲲坤菜菜子 125 846 709 811 1 012 3 214
62 380 Norex 125 831 713 1 095 1 755 7 201
62 381 JimAdventures 125 829 837 1 424 734 2 876
62 382 Devilbacon 125 829 468 1 432 601 2 376
62 383 STALKER ★★★ 125 827 313 319 717 2 745
62 384 Hellixaro 125 826 908 348 472 2 720
62 385 ErMegaPro 125 822 238 286 1 179 4 414

Currently at

62 382 place

Devilbacon needs another

369 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,492

Obsessions healed

343

Survivors healed while you are injured

231

Survivors healed while rest are injured

321

Survivors unhooked

1,913

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

205

Survivors healed that come to you first

89

Protection hits for unhooked survivors

139

Protection hits for carried survivors

47

Survivors saved using pallet

6

Survivors affected with boon totems

4,823

Survivors affected with speed boost

249

Recovered from dying state

43

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

10

Heals completed after all generators have been completed

19

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

8

Mystery boxes opened

599

Items depleted

346

Repaired generators

2,376

Repaired damaged generators

936

Successful skill checks

22,763

Exit gates opened

280

Hex totems cleansed

81

Hex totems blessed

4

Chests opened

288

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

50

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

32

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

131

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,680

Hits dodged by vaults

154

Basic attacks and projectiles dodged

2,041

Escapes after stunning killer using pallet

183

Escapes from killer gasp

43

Hooks sabotaged

46

Chases escaped after being injured in this chase

671

Chases lost by hiding in locker

2

Revealed killer aura

881

Unhooked yourself

29

Amount of screams

1,768

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

57

Trials where you've revealed or seen the Killer's aura 11+ times

169

Escapes

Escapes

Total escapes

601

Escapes crawling (In dying state) through exit gates

92

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

8

Escapes with new item

137

Escapes with somebody else item

10

Escapes being injured with for over half a match

43

Escapes while being downed at most once

292

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

456

Escapes healthy or injured through hatch

45

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,432

Obsessions sacrificed

321

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

263

All survivors sacrificed or killed (Memento Mori) before the last generator

213

Hooks

Hooks

Different survivors hooked in basement

342

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

143

Survivors hooked before single generator was repaired

365

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

802

Generators damaged with Undetectable effect

136

Survivors grabbed while repairing a generator

86

Survivors grabbed while cleansing a totem

13

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

297

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

740

Oblivious effect applied

734

Survivors with Exposed effect downed

408

Survivors downed while carrying another survivor

42

Make unique survivors scream

694

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

811

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

91

Hatches closed

130

Survivors hit after they drop a pallet during chase

947

Survivors hit while carrying another survivor

135

Survivors detected using killer instinct

258

Killer vaults in chase

198

Survivors grabbed while performing a vault

9

Meters fallen

897

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

391

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,327

Trials where all survivors suffered from madness 3 (The Doctor)

112

Hatchets thrown (The Huntress)

13

Survivors put to sleep (The Nightmare)

644

Reverse bear-traps put on survivors (The Pig)

70

Survivors sent to Cage of Atonement (The Executioner)

72

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

116

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

207

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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