Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

149,257,232

Max blood points amount spent on one character

16,703,653

Highest prestige level

11

Mystery boxes opened

1,138

Time played

804h 30m

Time played in last two weeks

4h 35m

Blood points per hour

185,528

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

237

Survivor full load-out matches

1,446

Ultra rare addon warded without a protection ward

263

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

28

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 911 Ł.u.¢.a.§ 90 784 454 818 456 1 875
68 912 UndeadGomez 90 775 051 660 387 1 683
68 913 Saphri 90 774 245 354 792 3 690
68 914 Crimsily 90 771 569 77 621 2 215
68 915 Joachim 90 770 758 1 775 110 575
68 916 Bonesyzz/TTV 90 768 233 1 413 79 318
68 917 Muscular Man 90 765 230 409 313 1 125

Currently at

68 914 place

Crimsily needs another

2 676 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,610

Obsessions healed

679

Survivors healed while you are injured

585

Survivors healed while rest are injured

782

Survivors unhooked

3,407

Survivors saved (from dying state/hook) in endgame

142

Knocked (In dying state) survivors healed

504

Survivors healed that come to you first

212

Protection hits for unhooked survivors

334

Protection hits for carried survivors

427

Survivors saved using pallet

73

Survivors affected with boon totems

13,727

Survivors affected with speed boost

202

Recovered from dying state

118

Take a hit with the Endurance status effect

135

Survivors healed in the Basement

17

Heals completed after all generators have been completed

36

Safe unhooks while broken

11

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

1,039

Repaired generators

3,237

Repaired damaged generators

2,347

Successful skill checks

42,450

Exit gates opened

271

Hex totems cleansed

173

Hex totems blessed

17

Chests opened

394

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

194

Great skill checks while injured

287

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

880

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,737

Hits dodged by vaults

345

Basic attacks and projectiles dodged

5,171

Escapes after stunning killer using pallet

956

Escapes from killer gasp

112

Hooks sabotaged

185

Chases escaped after being injured in this chase

2,323

Chases lost by hiding in locker

9

Revealed killer aura

1,416

Unhooked yourself

34

Amount of screams

4,215

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

113

Perform a fast vault within 3 seconds of getting hit

127

Pallet stun the Killer while holding a rare, common, or uncommon item

132

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

863

Escapes crawling (In dying state) through exit gates

87

Escapes through hatch

96

Escapes through hatch crawling (In dying state)

11

Escapes with new item

137

Escapes with somebody else item

32

Escapes being injured with for over half a match

85

Escapes while being downed at most once

480

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

680

Escapes healthy or injured through hatch

85

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

155

Obsessions sacrificed

24

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

83

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

93

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

11

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

6

Make unique survivors scream

152

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

129

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

15

Survivors hit after they drop a pallet during chase

60

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

30

Killer vaults in chase

52

Survivors grabbed while performing a vault

1

Meters fallen

79

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

45

Blink attacks (The Nurse)

43

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

652

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

72

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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