Total blood points earned

117,382,886

Max blood points amount spent on one character

7,710,663

Time played

819h 1m

Time played in last two weeks

3h 35m

Blood points per hour

143,322

Estimated playtime per role

67% Survivor

Killer 33%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

569

Ultra rare addon warded without a protection ward

116

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

460

Ultra rare offering burned

7

Killer rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 594 117 392 666 1 842 630 2 229
63 595 百晓生 117 389 481 1 473 446 1 750
63 596 Butcher 117 386 976 2 347 527 2 223
63 597 Persephenia 117 382 886 776 445 1 948
63 598 ashll 117 378 234 655 595 2 420
63 599 3> 117 375 663 1 031 1 007 3 862
63 600 Pennywhice 117 374 175 3 073 241 971

Currently at

63 597 place

Persephenia needs another

4 090 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,254

Obsessions healed

518

Survivors healed while you are injured

467

Survivors healed while rest are injured

675

Survivors unhooked

1,904

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

170

Protection hits for unhooked survivors

122

Protection hits for carried survivors

46

Survivors saved using pallet

12

Survivors affected with boon totems

6,161

Survivors affected with speed boost

75

Recovered from dying state

128

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

29

Heals completed after all generators have been completed

20

Safe unhooks while broken

4

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

7

Mystery boxes opened

1,088

Items depleted

686

Repaired generators

1,948

Repaired damaged generators

714

Successful skill checks

23,326

Exit gates opened

190

Hex totems cleansed

100

Hex totems blessed

8

Chests opened

505

Chests opened in basement

131

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

277

Great skill checks while injured

431

Swap held Survivor items for new ones from chests (counts once per chest)

114

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

914

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,103

Hits dodged by vaults

144

Basic attacks and projectiles dodged

3,236

Escapes after stunning killer using pallet

297

Escapes from killer gasp

68

Hooks sabotaged

65

Chases escaped after being injured in this chase

1,103

Chases lost by hiding in locker

0

Revealed killer aura

916

Unhooked yourself

37

Amount of screams

5,988

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

284

Pallet stun the Killer while holding a rare, common, or uncommon item

167

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

445

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

121

Escapes with somebody else item

10

Escapes being injured with for over half a match

32

Escapes while being downed at most once

282

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

343

Escapes healthy or injured through hatch

28

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

776

Obsessions sacrificed

177

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

277

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

191

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

128

Survivors hooked before single generator was repaired

467

Survivors hooked in endgame

202

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

614

Generators damaged with Undetectable effect

71

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

6

Generators protection

34% Protected

Unprotected 66%

Hit survivors with a basic attack while you are Undetectable

216

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

496

Survivors with Exposed effect downed

360

Survivors downed while carrying another survivor

41

Make unique survivors scream

839

Survivors hit with haste effect

204

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

245

Survivors downed next to a raised pallet

967

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

110

Hatches closed

80

Survivors hit after they drop a pallet during chase

699

Survivors hit while carrying another survivor

119

Survivors detected using killer instinct

1,055

Killer vaults in chase

187

Survivors grabbed while performing a vault

19

Meters fallen

897

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

38

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

824

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

19

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

534

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

54

Survivors sent to Cage of Atonement (The Executioner)

61

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

289

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

618

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

188

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

94

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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