Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

158,743,403

Max blood points amount spent on one character

11,454,000

Highest prestige level

100

Mystery boxes opened

1,206

Time played

588h 58m

Time played in last two weeks

22h 10m

Blood points per hour

269,529

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

190

Survivor full load-out matches

515

Ultra rare addon warded without a protection ward

34

Survivor rank
Iridescent I

Iridescent I

Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

69

Ultra rare offering burned

76

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 498 Năstă 21 058 248 323 45 220
94 499 agoni 21 057 980 286 19 64
94 500 rafzraf2438 21 051 561 302 73 431
94 501 Yanni 21 051 406 302 145 448
94 502 x2 21 050 989 0 125 595
94 503 󠀡󠀡 21 050 276 350 163 766
94 504 Kai ♡ 21 049 095 0 100 362

Currently at

94 501 place

Yanni needs another

155 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,925

Obsessions healed

417

Survivors healed while you are injured

292

Survivors healed while rest are injured

646

Survivors unhooked

2,676

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

219

Survivors healed that come to you first

140

Protection hits for unhooked survivors

197

Protection hits for carried survivors

156

Survivors saved using pallet

30

Survivors affected with boon totems

3,983

Survivors affected with speed boost

60

Recovered from dying state

96

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

27

Heals completed after all generators have been completed

121

Safe unhooks while broken

20

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

672

Repaired generators

2,095

Repaired damaged generators

950

Successful skill checks

26,590

Exit gates opened

220

Hex totems cleansed

179

Hex totems blessed

20

Chests opened

421

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

105

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

268

Great skill checks while injured

967

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,390

Finished repairs of generators while injured

35

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,218

Hits dodged by vaults

293

Basic attacks and projectiles dodged

3,532

Escapes after stunning killer using pallet

883

Escapes from killer gasp

29

Hooks sabotaged

129

Chases escaped after being injured in this chase

1,571

Chases lost by hiding in locker

3

Revealed killer aura

450

Unhooked yourself

55

Amount of screams

6,787

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,540

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

535

Pallet stun the Killer while holding a rare, common, or uncommon item

405

Trials where you've revealed or seen the Killer's aura 11+ times

501

Escapes

Escapes

Total escapes

606

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

3

Escapes with new item

112

Escapes with somebody else item

18

Escapes being injured with for over half a match

35

Escapes while being downed at most once

421

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

522

Escapes healthy or injured through hatch

46

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

958

Obsessions sacrificed

210

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

190

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

190

Survivors hooked before single generator was repaired

371

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

390

Generators damaged with Undetectable effect

115

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

6

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

155

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

41

Oblivious effect applied

132

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

29

Make unique survivors scream

967

Survivors hit with haste effect

193

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

126

Survivors downed next to a raised pallet

1,140

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

84

Survivors hit after they drop a pallet during chase

473

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

1,256

Killer vaults in chase

228

Survivors grabbed while performing a vault

22

Meters fallen

1,535

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

317

Blink attacks (The Nurse)

837

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

101

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

63

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

1,416

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

72

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

56

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

29

Damage Survivor pursued by a Guard (The First)

43

Perfectly times grab attacks (The Ghoul)

119

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

78

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

30

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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