Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,220,306

Max blood points amount spent on one character

9,314,000

Highest prestige level

12

Mystery boxes opened

537

Time played

883h 5m

Time played in last two weeks

0m

Blood points per hour

91,974

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

187

Survivor full load-out matches

536

Ultra rare addon warded without a protection ward

96

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

69

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 610 Dusty 78 132 157 767 274 1 167
71 611 14 78 127 427 1 096 334 1 424
71 612 MysticFayrieTTV 78 124 154 976 1 675 7 811
71 613 John Euler 78 119 702 641 1 066 4 527
71 614 TTVJediJoe34 78 118 850 197 380 1 977
71 615 NvstY 78 111 588 1 005 271 1 067
71 616 FivePixel 78 111 290 1 281 369 1 415

Currently at

71 613 place

John Euler needs another

4 452 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,827

Obsessions healed

420

Survivors healed while you are injured

360

Survivors healed while rest are injured

414

Survivors unhooked

4,297

Survivors saved (from dying state/hook) in endgame

167

Knocked (In dying state) survivors healed

309

Survivors healed that come to you first

77

Protection hits for unhooked survivors

307

Protection hits for carried survivors

72

Survivors saved using pallet

5

Survivors affected with boon totems

2,632

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

469

Repaired generators

4,589

Repaired damaged generators

1,357

Successful skill checks

34,085

Exit gates opened

356

Hex totems cleansed

180

Hex totems blessed

0

Chests opened

823

Chests opened in basement

155

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

3

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

53

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,670

Hits dodged by vaults

204

Basic attacks and projectiles dodged

2,385

Escapes after stunning killer using pallet

302

Escapes from killer gasp

63

Hooks sabotaged

177

Chases escaped after being injured in this chase

649

Chases lost by hiding in locker

2

Revealed killer aura

150

Unhooked yourself

21

Amount of screams

160

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,078

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

127

Escapes through hatch crawling (In dying state)

10

Escapes with new item

351

Escapes with somebody else item

22

Escapes being injured with for over half a match

44

Escapes while being downed at most once

363

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

889

Escapes healthy or injured through hatch

117

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

668

Obsessions sacrificed

70

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

138

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

365

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

0

Survivors with Exposed effect downed

74

Survivors downed while carrying another survivor

23

Make unique survivors scream

59

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

103

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

27

Survivors hit after they drop a pallet during chase

280

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

0

Killer vaults in chase

20

Survivors grabbed while performing a vault

0

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

732

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

374

Survivors put to sleep (The Nightmare)

88

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

208

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

242

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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