Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

171,664,027

Max blood points amount spent on one character

8,852,500

Highest prestige level

30

Mystery boxes opened

1,042

Time played

1852h 13m

Time played in last two weeks

17h 24m

Blood points per hour

92,680

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

97

Survivor full load-out matches

963

Ultra rare addon warded without a protection ward

201

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

65

Killer full load-out matches

132

Ultra rare offering burned

79

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 022 Dofi 136 856 903 1 411 496 2 293
53 023 vibe rater(*´▽`*) 136 854 312 1 107 615 2 474
53 024 Badger 136 853 713 187 987 4 461
53 025 Gromdalgard 136 849 683 429 1 341 6 868
53 026 Walter Hartwell White 136 833 975 664 629 2 057
53 027 Eothwen 136 810 883 1 946 506 2 177
53 028 WavveS 136 809 534 3 183 566 2 378

Currently at

53 025 place

Gromdalgard needs another

4 030 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,114

Obsessions healed

531

Survivors healed while you are injured

566

Survivors healed while rest are injured

564

Survivors unhooked

5,490

Survivors saved (from dying state/hook) in endgame

221

Knocked (In dying state) survivors healed

291

Survivors healed that come to you first

122

Protection hits for unhooked survivors

536

Protection hits for carried survivors

71

Survivors saved using pallet

2

Survivors affected with boon totems

5,065

Survivors affected with speed boost

15

Recovered from dying state

68

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

15

Heals completed after all generators have been completed

44

Safe unhooks while broken

15

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

552

Repaired generators

7,508

Repaired damaged generators

2,315

Successful skill checks

43,169

Exit gates opened

781

Hex totems cleansed

605

Hex totems blessed

21

Chests opened

1,522

Chests opened in basement

176

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

1,212

Matches in that picked up and used special item

63

Great skill checks while injured

159

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

965

Finished repairs of generators while injured

17

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,624

Hits dodged by vaults

315

Basic attacks and projectiles dodged

2,392

Escapes after stunning killer using pallet

314

Escapes from killer gasp

125

Hooks sabotaged

155

Chases escaped after being injured in this chase

650

Chases lost by hiding in locker

20

Revealed killer aura

417

Unhooked yourself

55

Amount of screams

1,589

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

156

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

24

Escapes

Escapes

Total escapes

1,472

Escapes crawling (In dying state) through exit gates

93

Escapes through hatch

246

Escapes through hatch crawling (In dying state)

8

Escapes with new item

361

Escapes with somebody else item

24

Escapes being injured with for over half a match

86

Escapes while being downed at most once

540

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

17

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,133

Escapes healthy or injured through hatch

238

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

8

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

440

Obsessions sacrificed

62

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

62

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

303

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

46

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

4

Make unique survivors scream

62

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

89

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

26

Survivors hit after they drop a pallet during chase

197

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

104

Killer vaults in chase

20

Survivors grabbed while performing a vault

0

Meters fallen

64

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

66

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

146

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

46

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

852

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

337

Survivors put to sleep (The Nightmare)

267

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

47

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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