Total blood points earned

48,671,676

Max blood points amount spent on one character

19,309,960

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

26% Survivor

Killer 74%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

155

Survivor full load-out matches

511

Ultra rare addon warded without a protection ward

54

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

1,051

Killer full load-out matches

1,253

Ultra rare offering burned

28

Killer rank
Gold II

Gold II

4 / 5 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 868 seto kaiba 7 107 783 0 78 328
110 869 care Da e homalau 7 107 573 53 50 260
110 870 Duck Dude 7 107 196 146 62 278
110 871 Spencer 7 106 979 205 24 100
110 872 Chafcr 7 106 940 72 83 341
110 873 RubiasOnTop 7 105 382 2 32 130
110 874 Sommus 7 104 244 13 24 173

Currently at

110 871 place

Spencer needs another

217 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,282

Obsessions healed

286

Survivors healed while you are injured

302

Survivors healed while rest are injured

480

Survivors unhooked

1,931

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

201

Survivors healed that come to you first

129

Protection hits for unhooked survivors

162

Protection hits for carried survivors

86

Survivors saved using pallet

13

Survivors affected with boon totems

4,223

Survivors affected with speed boost

34

Recovered from dying state

186

Take a hit with the Endurance status effect

222

Survivors healed in the Basement

24

Heals completed after all generators have been completed

100

Safe unhooks while broken

55

Protection hits during End Game

69

Objective actions

Objective actions

Highest prestige level

82

Mystery boxes opened

1,662

Items depleted

1,027

Repaired generators

1,756

Repaired damaged generators

801

Successful skill checks

28,654

Exit gates opened

215

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

428

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

201

Great skill checks while injured

858

Swap held Survivor items for new ones from chests (counts once per chest)

146

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,775

Finished repairs of generators while injured

157

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,666

Hits dodged by vaults

137

Basic attacks and projectiles dodged

2,516

Escapes after stunning killer using pallet

491

Escapes from killer gasp

61

Hooks sabotaged

205

Chases escaped after being injured in this chase

1,124

Chases lost by hiding in locker

32

Revealed killer aura

1,334

Unhooked yourself

71

Amount of screams

7,495

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,140

Blind killer using flashlight

308

Perform a fast vault within 3 seconds of getting hit

401

Pallet stun the Killer while holding a rare, common, or uncommon item

450

Trials where you've revealed or seen the Killer's aura 11+ times

88

Escapes

Escapes

Total escapes

424

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

1

Escapes with new item

90

Escapes with somebody else item

8

Escapes being injured with for over half a match

73

Escapes while being downed at most once

266

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

363

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

20

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,012

Obsessions sacrificed

951

Kills (Memento mories)

720

Kills (Memento mories) or sacrifices after last generator

733

All survivors sacrificed or killed (Memento Mori) before the last generator

301

Hooks

Hooks

Different survivors hooked in basement

808

Basement trees (3 or 4 survivors hooked in basement in this same time)

125

Survivors hooked while all remaining were injured

631

Survivors hooked before single generator was repaired

3,380

Survivors hooked in endgame

291

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,824

Generators damaged with Undetectable effect

1,262

Survivors grabbed while repairing a generator

414

Survivors grabbed while cleansing a totem

23

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

1,649

Survivors injured while in the basement

268

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

296

Oblivious effect applied

887

Survivors with Exposed effect downed

1,207

Survivors downed while carrying another survivor

264

Make unique survivors scream

6,859

Survivors hit with haste effect

686

Injure or down survivors who are Hindered

117

Survivors that holding Special Item hit

1,050

Survivors downed next to a raised pallet

7,412

Survivors downed in Exit Gate

110

Survivors downed withit 30 seconds of breaking pallet or wall

524

Preventing escape

Preventing escape

Survivors grabbed from locker

573

Hatches closed

307

Survivors hit after they drop a pallet during chase

2,577

Survivors hit while carrying another survivor

583

Survivors detected using killer instinct

2,474

Killer vaults in chase

1,324

Survivors grabbed while performing a vault

156

Meters fallen

14,310

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

79

Uncloak attacks (The Wraith)

3,366

Blink attacks (The Nurse)

1,488

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,051

Matches finished with one or more Hex totems remaining

32

Traps triggered (The Hag)

808

Trials where each survivor was hit after teleport (The Hag)

21

Shocks (The Doctor)

617

Trials where all survivors suffered from madness 3 (The Doctor)

112

Hatchets thrown (The Huntress)

9,154

Survivors put to sleep (The Nightmare)

129

Reverse bear-traps put on survivors (The Pig)

185

Survivors sent to Cage of Atonement (The Executioner)

79

Survivors hit with Lethal Rush (The Blight)

1,399

Max Lacerations dealt (The Trickster)

710

Survivors with Broken effect downed

323

Condemned survivors (The Onryō)

1,074

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

38

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

98

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

23

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

37

Survivors downed by 24m+ hatchet throw (The Huntress)

86

Survivors downed with chainsaw (The Cannibal)

737

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

112

Survivors downed while having max Sickness (The Plague)

135

Marked survivors downed (The Ghostface)

142

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

404

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

67

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

208

Down survivor you recently teleported to (The Singularity)

49

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

84

Killer abilities chart

Killer abilities chart

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