Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

175,788,978

Max blood points amount spent on one character

22,065,486

Highest prestige level

81

Mystery boxes opened

750

Time played

1567h 26m

Time played in last two weeks

2h 8m

Blood points per hour

112,151

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

398

Survivor full load-out matches

1,006

Ultra rare addon warded without a protection ward

132

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

22

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 591 vivi 112 202 541 1 274 1 483 5 400
54 592 Kip 112 197 558 1 314 1 035 3 712
54 593 chrisrydz 112 193 108 659 598 2 702
54 594 DuskTwoDawn 112 190 787 200 1 260 6 289
54 595 minjae 112 174 243 399 909 2 683
54 596 B0B 112 162 722 1 607 592 2 596
54 597 DeathLMAO 112 158 861 214 1 644 5 218

Currently at

54 594 place

DuskTwoDawn needs another

2 321 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,791

Obsessions healed

1,090

Survivors healed while you are injured

1,068

Survivors healed while rest are injured

1,198

Survivors unhooked

6,392

Survivors saved (from dying state/hook) in endgame

311

Knocked (In dying state) survivors healed

727

Survivors healed that come to you first

311

Protection hits for unhooked survivors

532

Protection hits for carried survivors

201

Survivors saved using pallet

18

Survivors affected with boon totems

6,353

Survivors affected with speed boost

40

Recovered from dying state

176

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

12

Heals completed after all generators have been completed

202

Safe unhooks while broken

9

Protection hits during End Game

100

Objective actions

Objective actions

Items depleted

536

Repaired generators

8,399

Repaired damaged generators

3,602

Successful skill checks

76,214

Exit gates opened

687

Hex totems cleansed

390

Hex totems blessed

1

Chests opened

1,201

Chests opened in basement

122

Escapes when playing without any perk and repaired generator(s)

96

Matches with 300+ seconds of repairing generators

310

Matches in that picked up and used special item

189

Great skill checks while injured

1,239

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

4,616

Finished repairs of generators while injured

183

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,409

Hits dodged by vaults

941

Basic attacks and projectiles dodged

6,706

Escapes after stunning killer using pallet

670

Escapes from killer gasp

129

Hooks sabotaged

263

Chases escaped after being injured in this chase

2,123

Chases lost by hiding in locker

11

Revealed killer aura

944

Unhooked yourself

47

Amount of screams

9,834

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,360

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

545

Pallet stun the Killer while holding a rare, common, or uncommon item

185

Trials where you've revealed or seen the Killer's aura 11+ times

481

Escapes

Escapes

Total escapes

1,726

Escapes crawling (In dying state) through exit gates

122

Escapes through hatch

186

Escapes through hatch crawling (In dying state)

46

Escapes with new item

417

Escapes with somebody else item

44

Escapes being injured with for over half a match

164

Escapes while being downed at most once

808

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

1,418

Escapes healthy or injured through hatch

140

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

25

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

262

Obsessions sacrificed

37

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

54

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

147

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

4

Make unique survivors scream

96

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

30

Survivors hit after they drop a pallet during chase

116

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

9

Killer vaults in chase

7

Survivors grabbed while performing a vault

2

Meters fallen

62

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

161

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

554

Survivors put to sleep (The Nightmare)

7

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

64

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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