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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

210,971,377

Max blood points amount spent on one character

16,870,000

Highest prestige level

100

Mystery boxes opened

37

Time played

933h 19m

Time played in last two weeks

37h 57m

Blood points per hour

3,767

Estimated playtime per role

Survivor 88%
Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

279

Survivor rank

Iridescent II, 3 pipes

Survivor full load-out matches

1,425

Ultra rare addon warded without a protection ward

48

Items depleted

501

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

65

Killer rank

Ash IV

Killer full load-out matches

64

Ultra rare offering burned

1

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,270

Obsessions healed

701

Survivors healed while you are injured

959

Survivors healed while rest are injured

1,900

Survivors unhooked

4,537

Survivors saved (from dying state/hook) in endgame

117

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

403

Protection hits for unhooked survivors

319

Protection hits for carried survivors

33

Survivors saved using pallet

3

Survivors affected with boon totems

7,054

Survivors affected with speed boost

3

Recovered from dying state

510

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

11

Heals completed after all generators have been completed

358

Safe unhooks while broken

44

Protection hits during End Game

172

Objective actions

Objective actions

Repaired generators

5,228

Repaired damaged generators

1,399

Successful skill checks

65,833

Exit gates opened

431

Hex totems cleansed

142

Hex totems blessed

0

Chests opened

101

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

239

Matches with 300+ seconds of repairing generators

2,106

Matches in that picked up and used special item

404

Great skill checks while injured

1,182

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12,418

Finished repairs of generators while injured

376

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,125

Hits dodged by vaults

278

Basic attacks and projectiles dodged

4,622

Escapes after stunning killer using pallet

676

Escapes from killer gasp

134

Hooks sabotaged

7

Chases escaped after being injured in this chase

2,173

Chases lost by hiding in locker

9

Revealed killer aura

1,097

Unhooked yourself

449

Amount of screams

15,620

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,360

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

869

Pallet stun the Killer while holding a rare, common, or uncommon item

673

Trials where you've revealed or seen the Killer's aura 11+ times

2,257

Escapes

Escapes

Total escapes

902

Escapes crawling (In dying state) through exit gates

63

Escapes through hatch

78

Escapes through hatch crawling (In dying state)

12

Escapes with new item

54

Escapes with somebody else item

1

Escapes being injured with for over half a match

91

Escapes while being downed at most once

640

Escapes after unhooked yourself

146

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

761

Escapes healthy or injured through hatch

66

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

36

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

0

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

593

Obsessions sacrificed

91

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

122

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

115

Generators damaged with Undetectable effect

145

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 38%
Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

272

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

14

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

4

Make unique survivors scream

1,023

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

232

Survivors downed next to a raised pallet

734

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

30

Survivors hit after they drop a pallet during chase

220

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

1,341

Killer vaults in chase

137

Survivors grabbed while performing a vault

12

Meters fallen

912

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

367

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

38

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

43

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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