Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

366,341,194

Max blood points amount spent on one character

29,730,173

Highest prestige level

100

Mystery boxes opened

2,914

Time played

2941h 30m

Time played in last two weeks

6h 44m

Blood points per hour

124,542

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

538

Survivor full load-out matches

3,432

Ultra rare addon warded without a protection ward

177

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

44

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 991 Sapik 230 682 136 5 140 1 805 6 301
37 992 shock? 230 679 991 2 546 965 3 722
37 993 Lethaldiran 230 674 327 2 926 411 1 891
37 994 a silly little guy 230 672 522 125 2 383 7 704
37 995 GalilSHOOTER 230 670 096 2 381 1 144 5 510
37 996 Crossy 230 607 845 3 296 736 3 629
37 997 Timooo 230 600 134 674 1 362 6 367

Currently at

37 994 place

a silly little guy needs another

1 805 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,565

Obsessions healed

1,839

Survivors healed while you are injured

2,369

Survivors healed while rest are injured

2,861

Survivors unhooked

9,735

Survivors saved (from dying state/hook) in endgame

417

Knocked (In dying state) survivors healed

1,374

Survivors healed that come to you first

538

Protection hits for unhooked survivors

722

Protection hits for carried survivors

760

Survivors saved using pallet

198

Survivors affected with boon totems

29,566

Survivors affected with speed boost

325

Recovered from dying state

347

Take a hit with the Endurance status effect

208

Survivors healed in the Basement

46

Heals completed after all generators have been completed

70

Safe unhooks while broken

2

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

1,582

Repaired generators

9,522

Repaired damaged generators

5,623

Successful skill checks

112,530

Exit gates opened

890

Hex totems cleansed

865

Hex totems blessed

21

Chests opened

4,084

Chests opened in basement

618

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

28

Matches in that picked up and used special item

484

Great skill checks while injured

976

Swap held Survivor items for new ones from chests (counts once per chest)

99

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

3

Healing or repairing skill checks

1,752

Finished repairs of generators while injured

37

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

12,936

Hits dodged by vaults

1,215

Basic attacks and projectiles dodged

15,870

Escapes after stunning killer using pallet

1,936

Escapes from killer gasp

367

Hooks sabotaged

233

Chases escaped after being injured in this chase

4,270

Chases lost by hiding in locker

345

Revealed killer aura

2,190

Unhooked yourself

138

Amount of screams

12,114

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

814

Perform a fast vault within 3 seconds of getting hit

310

Pallet stun the Killer while holding a rare, common, or uncommon item

223

Trials where you've revealed or seen the Killer's aura 11+ times

2,115

Escapes

Escapes

Total escapes

2,965

Escapes crawling (In dying state) through exit gates

364

Escapes through hatch

495

Escapes through hatch crawling (In dying state)

81

Escapes with new item

772

Escapes with somebody else item

144

Escapes being injured with for over half a match

356

Escapes while being downed at most once

1,481

Escapes after unhooked yourself

57

Escapes as obsession without getting a hit as last survivor

19

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

20

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

2,106

Escapes healthy or injured through hatch

414

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

37

Campbell's Chapel (Upstairs Main Building)

36

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

22

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

18

The Pale Rose (Steamboat)

24

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

49

Dead Dawg Saloon (Upstairs Saloon)

42

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

194

Obsessions sacrificed

32

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

45

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

82

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

18

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

5

Make unique survivors scream

181

Survivors hit with haste effect

175

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

204

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

20

Survivors hit after they drop a pallet during chase

109

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

89

Killer vaults in chase

30

Survivors grabbed while performing a vault

0

Meters fallen

5

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

19

Blink attacks (The Nurse)

61

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

45

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

206

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

45

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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