Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,925,448

Max blood points amount spent on one character

3,306,000

Highest prestige level

15

Mystery boxes opened

1,080

Time played

404h 4m

Time played in last two weeks

18m

Blood points per hour

145,831

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

138

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

91

Killer full load-out matches

89

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 788 Gentle Cannibal 55 415 600 901 244 1 190
82 789 Dino 55 411 142 319 215 1 148
82 790 ide 55 409 423 596 93 481
82 791 stinkywinky 55 406 429 308 163 818
82 792 sainted 55 404 693 1 281 275 740
82 793 Afvpo 55 403 684 958 55 168
82 794 I will die without this skin 55 402 900 507 257 1 109

Currently at

82 791 place

stinkywinky needs another

2 994 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

899

Obsessions healed

218

Survivors healed while you are injured

225

Survivors healed while rest are injured

310

Survivors unhooked

869

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

80

Protection hits for unhooked survivors

57

Protection hits for carried survivors

24

Survivors saved using pallet

2

Survivors affected with boon totems

2,836

Survivors affected with speed boost

21

Recovered from dying state

84

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

13

Heals completed after all generators have been completed

19

Safe unhooks while broken

16

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

134

Repaired generators

834

Repaired damaged generators

290

Successful skill checks

12,032

Exit gates opened

72

Hex totems cleansed

31

Hex totems blessed

2

Chests opened

132

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

130

Great skill checks while injured

321

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

64

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

993

Hits dodged by vaults

76

Basic attacks and projectiles dodged

876

Escapes after stunning killer using pallet

126

Escapes from killer gasp

28

Hooks sabotaged

11

Chases escaped after being injured in this chase

435

Chases lost by hiding in locker

6

Revealed killer aura

336

Unhooked yourself

5

Amount of screams

3,327

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

300

Pallet stun the Killer while holding a rare, common, or uncommon item

74

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

4

Escapes with new item

29

Escapes with somebody else item

2

Escapes being injured with for over half a match

20

Escapes while being downed at most once

100

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

144

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

438

Obsessions sacrificed

106

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

262

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

338

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

3

Generators protection

27% Protected

Unprotected 73%

Hit survivors with a basic attack while you are Undetectable

222

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

145

Oblivious effect applied

328

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

15

Make unique survivors scream

808

Survivors hit with haste effect

86

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

173

Survivors downed next to a raised pallet

750

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

19

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

577

Killer vaults in chase

374

Survivors grabbed while performing a vault

15

Meters fallen

1,704

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

31

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

9

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

826

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

102

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

66

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

165

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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