Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,807,830

Max blood points amount spent on one character

4,554,350

Highest prestige level

17

Mystery boxes opened

241

Time played

748h 24m

Time played in last two weeks

33m

Blood points per hour

69,225

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

55

Survivor full load-out matches

266

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

102

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 814 ars1zkaplumbaga 39 288 364 346 98 413
89 815 󠀡 39 284 311 3 85 365
89 816 Droomyz 39 281 926 368 295 1 087
89 817 Kot 39 273 689 561 487 2 139
89 818 Aries 39 272 391 164 418 1 887
89 819 Bozz 39 272 247 527 116 595
89 820 Hamsterzxc 39 272 035 748 132 575

Currently at

89 817 place

Kot needs another

8 237 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,077

Obsessions healed

179

Survivors healed while you are injured

222

Survivors healed while rest are injured

197

Survivors unhooked

1,681

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

51

Protection hits for unhooked survivors

216

Protection hits for carried survivors

113

Survivors saved using pallet

1

Survivors affected with boon totems

1,284

Survivors affected with speed boost

0

Recovered from dying state

27

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

81

Repaired generators

2,453

Repaired damaged generators

1,258

Successful skill checks

18,197

Exit gates opened

229

Hex totems cleansed

71

Hex totems blessed

0

Chests opened

238

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

10

Great skill checks while injured

10

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

86

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,706

Hits dodged by vaults

285

Basic attacks and projectiles dodged

1,126

Escapes after stunning killer using pallet

134

Escapes from killer gasp

77

Hooks sabotaged

100

Chases escaped after being injured in this chase

353

Chases lost by hiding in locker

3

Revealed killer aura

525

Unhooked yourself

18

Amount of screams

976

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

17

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

544

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

2

Escapes with new item

145

Escapes with somebody else item

13

Escapes being injured with for over half a match

33

Escapes while being downed at most once

185

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

460

Escapes healthy or injured through hatch

39

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

618

Obsessions sacrificed

100

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

249

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

55

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

5

Make unique survivors scream

159

Survivors hit with haste effect

111

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

203

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

38

Survivors hit after they drop a pallet during chase

357

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

41

Killer vaults in chase

90

Survivors grabbed while performing a vault

1

Meters fallen

81

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

275

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

151

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

161

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

260

Survivors put to sleep (The Nightmare)

220

Reverse bear-traps put on survivors (The Pig)

59

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

47

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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