Total blood points earned
796,616,542
Max blood points amount spent on one character
50,137,060
Time played
4620h 9m
Time played in last two weeks
0m
Blood points per hour
172,422
Estimated playtime per role
83% Survivor
Killer 17%
Survivor
Survivor perfect matches (5 000 points each category)
961
Survivor full load-out matches
7,571
Ultra rare addon warded without a protection ward
1,299
Gold I
39 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
450
Killer full load-out matches
688
Ultra rare offering burned
10
Ash IV
30 / 42
KillerLeaderboards
Currently at
7 898 place
Sics needs another
63 891 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,477
Obsessions healed
2,542
Survivors healed while you are injured
2,107
Survivors healed while rest are injured
3,250
Survivors unhooked
12,346
Survivors saved (from dying state/hook) in endgame
616
Knocked (In dying state) survivors healed
1,809
Survivors healed that come to you first
1,012
Protection hits for unhooked survivors
1,516
Protection hits for carried survivors
649
Survivors saved using pallet
135
Survivors affected with boon totems
64,334
Survivors affected with speed boost
77
Recovered from dying state
390
Take a hit with the Endurance status effect
191
Survivors healed in the Basement
44
Heals completed after all generators have been completed
0
Safe unhooks while broken
1
Protection hits during End Game
0
Objective actions
Highest prestige level
100
Mystery boxes opened
5,844
Items depleted
2,032
Repaired generators
15,395
Repaired damaged generators
7,706
Successful skill checks
136,663
Exit gates opened
2,401
Hex totems cleansed
567
Hex totems blessed
167
Chests opened
855
Chests opened in basement
114
Escapes when playing without any perk and repaired generator(s)
37
Matches with 300+ seconds of repairing generators
22
Matches in that picked up and used special item
245
Great skill checks while injured
1,048
Swap held Survivor items for new ones from chests (counts once per chest)
24
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
9
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
13,001
Hits dodged by vaults
1,234
Basic attacks and projectiles dodged
20,331
Escapes after stunning killer using pallet
3,102
Escapes from killer gasp
221
Hooks sabotaged
387
Chases escaped after being injured in this chase
6,059
Chases lost by hiding in locker
138
Revealed killer aura
3,341
Unhooked yourself
142
Amount of screams
9,099
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,220
Blind killer using flashlight
420
Perform a fast vault within 3 seconds of getting hit
132
Pallet stun the Killer while holding a rare, common, or uncommon item
110
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
4,835
Escapes crawling (In dying state) through exit gates
1,078
Escapes through hatch
290
Escapes through hatch crawling (In dying state)
52
Escapes with new item
410
Escapes with somebody else item
140
Escapes being injured with for over half a match
466
Escapes while being downed at most once
2,745
Escapes after unhooked yourself
42
Escapes as obsession without getting a hit as last survivor
25
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
6
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
3,467
Escapes healthy or injured through hatch
238
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
14
Campbell's Chapel (Upstairs Main Building)
16
Family Residence (Main Building)
21
Sanctum of Wrath (Upstairs on Shrine)
33
Mother's Dwelling (Upstairs Cottage)
18
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
28
The Game (Bathroom)
79
Mount Ormond Resort (Chalet/Main Building)
66
Dead Dawg Saloon (Upstairs Saloon)
28
Treatment Theatre (Operation Theatre)
52
Midwich Elementary School
32
Raccoon City Police Station (1st Floor Main Hall)
52
Eyrie of Crows (Inside Eyrie)
39
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
8
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
54
Killer statistics
Kills
Hooks
2,586
Obsessions sacrificed
488
Kills (Memento mories)
47
Kills (Memento mories) or sacrifices after last generator
507
All survivors sacrificed or killed (Memento Mori) before the last generator
439
Hooks
Different survivors hooked in basement
468
Basement trees (3 or 4 survivors hooked in basement in this same time)
25
Survivors hooked while all remaining were injured
236
Survivors hooked before single generator was repaired
587
Survivors hooked in endgame
106
Territory protection
Generators damaged with at least one survivor hooked
1,371
Generators damaged with Undetectable effect
48
Survivors grabbed while repairing a generator
115
Survivors grabbed while cleansing a totem
27
Generators protection
78% Protected
Unprotected 22%
Hit survivors with a basic attack while you are Undetectable
3
Survivors injured while in the basement
3
Downs and effects
Survivors with Oblivious effect downed
331
Oblivious effect applied
447
Survivors with Exposed effect downed
293
Survivors downed while carrying another survivor
46
Make unique survivors scream
277
Survivors hit with haste effect
166
Injure or down survivors who are Hindered
7
Survivors that holding Special Item hit
13
Survivors downed next to a raised pallet
894
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
47
Hatches closed
281
Survivors hit after they drop a pallet during chase
1,234
Survivors hit while carrying another survivor
245
Survivors detected using killer instinct
290
Killer vaults in chase
119
Survivors grabbed while performing a vault
1
Meters fallen
11
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
39
Uncloak attacks (The Wraith)
403
Blink attacks (The Nurse)
528
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
137
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
328
Trials where each survivor was hit after teleport (The Hag)
4
Shocks (The Doctor)
662
Trials where all survivors suffered from madness 3 (The Doctor)
47
Hatchets thrown (The Huntress)
3,334
Survivors put to sleep (The Nightmare)
431
Reverse bear-traps put on survivors (The Pig)
90
Survivors sent to Cage of Atonement (The Executioner)
100
Survivors hit with Lethal Rush (The Blight)
490
Max Lacerations dealt (The Trickster)
92
Survivors with Broken effect downed
57
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
1
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
131
Survivors downed by 24m+ hatchet throw (The Huntress)
8
Survivors downed with chainsaw (The Cannibal)
795
Intoxicated survivors downed (The Clown)
128
Survivors downed after phase walk (The Spirit)
92
Deep wounded survivors downed (The Legion)
160
Survivors downed while having max Sickness (The Plague)
68
Marked survivors downed (The Ghostface)
91
Survivors downed with Demon Fury (The Oni)
146
Survivors downed while speared (The Deathslinger)
44
Survivors downed with Victor clinging (The Twins)
11
Survivors downed while contaminated (The Nemesis)
158
Survivors downed with Dire Crows (The Artist)
3
Survivors downed during Nightfall (The Dredge)
9
Down survivor you recently teleported to (The Singularity)
3
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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