Total blood points earned

796,616,542

Max blood points amount spent on one character

50,137,060

Time played

4620h 9m

Time played in last two weeks

0m

Blood points per hour

172,422

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

961

Survivor full load-out matches

7,571

Ultra rare addon warded without a protection ward

1,299

Survivor rank
Gold I

Gold I

3 / 5 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

450

Killer full load-out matches

688

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 71%

30 / 42

Killer
Got 30 Left 12

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
7 895 s1moN 796 791 452 4 235 3 058 13 609
7 896 bxrdxrk 796 777 250 20 975 4 227 13 796
7 897 200斤 796 680 433 3 163 4 605 13 501
7 898 Sics 796 616 542 2 586 4 835 15 395
7 899 海代 796 543 843 7 482 3 101 10 938
7 900 りいん@ 796 538 503 3 305 5 803 23 269
7 901 desti 796 432 456 7 283 2 434 13 023

Currently at

7 898 place

Sics needs another

63 891 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,477

Obsessions healed

2,542

Survivors healed while you are injured

2,107

Survivors healed while rest are injured

3,250

Survivors unhooked

12,346

Survivors saved (from dying state/hook) in endgame

616

Knocked (In dying state) survivors healed

1,809

Survivors healed that come to you first

1,012

Protection hits for unhooked survivors

1,516

Protection hits for carried survivors

649

Survivors saved using pallet

135

Survivors affected with boon totems

64,334

Survivors affected with speed boost

77

Recovered from dying state

390

Take a hit with the Endurance status effect

191

Survivors healed in the Basement

44

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

5,844

Items depleted

2,032

Repaired generators

15,395

Repaired damaged generators

7,706

Successful skill checks

136,663

Exit gates opened

2,401

Hex totems cleansed

567

Hex totems blessed

167

Chests opened

855

Chests opened in basement

114

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

22

Matches in that picked up and used special item

245

Great skill checks while injured

1,048

Swap held Survivor items for new ones from chests (counts once per chest)

24

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

9

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

13,001

Hits dodged by vaults

1,234

Basic attacks and projectiles dodged

20,331

Escapes after stunning killer using pallet

3,102

Escapes from killer gasp

221

Hooks sabotaged

387

Chases escaped after being injured in this chase

6,059

Chases lost by hiding in locker

138

Revealed killer aura

3,341

Unhooked yourself

142

Amount of screams

9,099

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

420

Perform a fast vault within 3 seconds of getting hit

132

Pallet stun the Killer while holding a rare, common, or uncommon item

110

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

4,835

Escapes crawling (In dying state) through exit gates

1,078

Escapes through hatch

290

Escapes through hatch crawling (In dying state)

52

Escapes with new item

410

Escapes with somebody else item

140

Escapes being injured with for over half a match

466

Escapes while being downed at most once

2,745

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

25

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

3,467

Escapes healthy or injured through hatch

238

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

33

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

18

The Pale Rose (Steamboat)

28

The Game (Bathroom)

79

Mount Ormond Resort (Chalet/Main Building)

66

Dead Dawg Saloon (Upstairs Saloon)

28

Treatment Theatre (Operation Theatre)

52

Midwich Elementary School

32

Raccoon City Police Station (1st Floor Main Hall)

52

Eyrie of Crows (Inside Eyrie)

39

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

54

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,586

Obsessions sacrificed

488

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

507

All survivors sacrificed or killed (Memento Mori) before the last generator

439

Hooks

Hooks

Different survivors hooked in basement

468

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

236

Survivors hooked before single generator was repaired

587

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,371

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

115

Survivors grabbed while cleansing a totem

27

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

331

Oblivious effect applied

447

Survivors with Exposed effect downed

293

Survivors downed while carrying another survivor

46

Make unique survivors scream

277

Survivors hit with haste effect

166

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

894

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

281

Survivors hit after they drop a pallet during chase

1,234

Survivors hit while carrying another survivor

245

Survivors detected using killer instinct

290

Killer vaults in chase

119

Survivors grabbed while performing a vault

1

Meters fallen

11

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

39

Uncloak attacks (The Wraith)

403

Blink attacks (The Nurse)

528

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

137

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

328

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

662

Trials where all survivors suffered from madness 3 (The Doctor)

47

Hatchets thrown (The Huntress)

3,334

Survivors put to sleep (The Nightmare)

431

Reverse bear-traps put on survivors (The Pig)

90

Survivors sent to Cage of Atonement (The Executioner)

100

Survivors hit with Lethal Rush (The Blight)

490

Max Lacerations dealt (The Trickster)

92

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

131

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

795

Intoxicated survivors downed (The Clown)

128

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

160

Survivors downed while having max Sickness (The Plague)

68

Marked survivors downed (The Ghostface)

91

Survivors downed with Demon Fury (The Oni)

146

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

158

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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