Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,866,493

Max blood points amount spent on one character

4,126,000

Highest prestige level

17

Mystery boxes opened

209

Time played

498h 15m

Time played in last two weeks

0m

Blood points per hour

126,175

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

636

Ultra rare addon warded without a protection ward

77

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

117

Killer full load-out matches

201

Ultra rare offering burned

29

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 215 ٴRenbo 44 287 875 557 125 514
87 216 limpas 44 286 551 361 268 1 116
87 217 350hz 44 285 820 217 155 805
87 218 Guinarok 44 280 598 425 294 1 303
87 219 Danlimaru 44 279 390 131 256 1 444
87 220 SquishMaBlob 44 278 035 561 336 1 706
87 221 pina 44 276 231 217 243 862

Currently at

87 218 place

Guinarok needs another

5 222 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,319

Obsessions healed

205

Survivors healed while you are injured

275

Survivors healed while rest are injured

374

Survivors unhooked

1,511

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

62

Protection hits for unhooked survivors

135

Protection hits for carried survivors

29

Survivors saved using pallet

7

Survivors affected with boon totems

1,353

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

337

Repaired generators

1,750

Repaired damaged generators

1,225

Successful skill checks

12,934

Exit gates opened

152

Hex totems cleansed

94

Hex totems blessed

0

Chests opened

120

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

15

Great skill checks while injured

19

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

156

Finished repairs of generators while injured

4

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,475

Hits dodged by vaults

134

Basic attacks and projectiles dodged

2,056

Escapes after stunning killer using pallet

201

Escapes from killer gasp

48

Hooks sabotaged

37

Chases escaped after being injured in this chase

523

Chases lost by hiding in locker

2

Revealed killer aura

26

Unhooked yourself

9

Amount of screams

750

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

370

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

5

Escapes with new item

32

Escapes with somebody else item

3

Escapes being injured with for over half a match

27

Escapes while being downed at most once

140

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

15

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

306

Escapes healthy or injured through hatch

38

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

563

Obsessions sacrificed

133

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

143

All survivors sacrificed or killed (Memento Mori) before the last generator

72

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

203

Survivors hooked in endgame

111

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

564

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

7

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

304

Oblivious effect applied

378

Survivors with Exposed effect downed

122

Survivors downed while carrying another survivor

21

Make unique survivors scream

506

Survivors hit with haste effect

125

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

427

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

72

Survivors hit after they drop a pallet during chase

568

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

539

Killer vaults in chase

252

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

362

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

28

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

311

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

3

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

75

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

65

Deep wounded survivors downed (The Legion)

97

Survivors downed while having max Sickness (The Plague)

43

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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