Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

212,651,710

Max blood points amount spent on one character

23,061,898

Highest prestige level

100

Mystery boxes opened

1,247

Time played

1748h 55m

Time played in last two weeks

2h 37m

Blood points per hour

121,591

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

460

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

3

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

11

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 963 iRoyalTeez ttv 155 662 998 244 2 519 7 655
45 964 diacetylmorphine 155 657 666 3 612 514 2 170
45 965 Drunken Tiger 155 652 380 4 612 474 1 738
45 966 PAPERDOLLMAN 155 649 505 367 2 131 8 697
45 967 Krobulen 155 645 209 1 489 818 3 608
45 968 ~Kyodaii~ 155 641 472 753 903 3 459
45 969 Fifhard 155 636 840 290 802 3 430

Currently at

45 966 place

PAPERDOLLMAN needs another

2 875 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,612

Obsessions healed

1,423

Survivors healed while you are injured

1,557

Survivors healed while rest are injured

2,078

Survivors unhooked

8,483

Survivors saved (from dying state/hook) in endgame

286

Knocked (In dying state) survivors healed

750

Survivors healed that come to you first

228

Protection hits for unhooked survivors

829

Protection hits for carried survivors

241

Survivors saved using pallet

37

Survivors affected with boon totems

6,686

Survivors affected with speed boost

49

Recovered from dying state

82

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

6

Heals completed after all generators have been completed

110

Safe unhooks while broken

19

Protection hits during End Game

44

Objective actions

Objective actions

Items depleted

3,205

Repaired generators

9,809

Repaired damaged generators

3,200

Successful skill checks

92,618

Exit gates opened

803

Hex totems cleansed

576

Hex totems blessed

8

Chests opened

506

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

65

Matches with 300+ seconds of repairing generators

18

Matches in that picked up and used special item

220

Great skill checks while injured

489

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,427

Finished repairs of generators while injured

36

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,150

Hits dodged by vaults

768

Basic attacks and projectiles dodged

15,921

Escapes after stunning killer using pallet

1,249

Escapes from killer gasp

209

Hooks sabotaged

92

Chases escaped after being injured in this chase

2,816

Chases lost by hiding in locker

8

Revealed killer aura

455

Unhooked yourself

22

Amount of screams

2,923

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

129

Pallet stun the Killer while holding a rare, common, or uncommon item

31

Trials where you've revealed or seen the Killer's aura 11+ times

138

Escapes

Escapes

Total escapes

2,393

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

174

Escapes through hatch crawling (In dying state)

30

Escapes with new item

345

Escapes with somebody else item

33

Escapes being injured with for over half a match

344

Escapes while being downed at most once

1,329

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,003

Escapes healthy or injured through hatch

144

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

35

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

32

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

23

The Game (Bathroom)

34

Mount Ormond Resort (Chalet/Main Building)

42

Dead Dawg Saloon (Upstairs Saloon)

39

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

408

Obsessions sacrificed

78

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

100

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

53

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

265

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

14

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

10

Make unique survivors scream

73

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

91

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

32

Survivors hit after they drop a pallet during chase

242

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

81

Killer vaults in chase

27

Survivors grabbed while performing a vault

1

Meters fallen

98

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

49

Uncloak attacks (The Wraith)

43

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

116

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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