Total blood points earned

289,422,438

Max blood points amount spent on one character

33,794,023

Time played

2106h 48m

Time played in last two weeks

0m

Blood points per hour

137,375

Estimated playtime per role

23% Survivor

Killer 77%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

128

Survivor full load-out matches

246

Ultra rare addon warded without a protection ward

24

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,417

Killer full load-out matches

2,568

Ultra rare offering burned

83

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 230 ONI 289 440 531 8 313 1 213 3 952
34 231 Oso 289 436 565 1 354 1 440 4 549
34 232 ..GhosT 289 435 839 924 1 404 5 525
34 233 Alukard 289 422 438 7 579 544 2 808
34 234 R3sidal/TTV 289 414 065 3 452 1 572 5 444
34 235 kellective 289 404 532 6 554 982 3 271
34 236 Gobynel 289 402 190 1 113 1 845 8 075

Currently at

34 233 place

Alukard needs another

13 401 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,545

Obsessions healed

235

Survivors healed while you are injured

236

Survivors healed while rest are injured

759

Survivors unhooked

1,851

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

130

Protection hits for unhooked survivors

125

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

4,183

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

2

Heals completed after all generators have been completed

130

Safe unhooks while broken

2

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

1,831

Items depleted

255

Repaired generators

2,808

Repaired damaged generators

866

Successful skill checks

19,377

Exit gates opened

223

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

465

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

196

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

131

Great skill checks while injured

104

Swap held Survivor items for new ones from chests (counts once per chest)

66

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,394

Finished repairs of generators while injured

129

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,479

Hits dodged by vaults

165

Basic attacks and projectiles dodged

1,861

Escapes after stunning killer using pallet

296

Escapes from killer gasp

22

Hooks sabotaged

22

Chases escaped after being injured in this chase

955

Chases lost by hiding in locker

1

Revealed killer aura

772

Unhooked yourself

9

Amount of screams

2,943

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,040

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

292

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

3,755

Escapes

Escapes

Total escapes

544

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

1

Escapes with new item

192

Escapes with somebody else item

3

Escapes being injured with for over half a match

33

Escapes while being downed at most once

331

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

484

Escapes healthy or injured through hatch

44

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,579

Obsessions sacrificed

1,636

Kills (Memento mories)

294

Kills (Memento mories) or sacrifices after last generator

1,833

All survivors sacrificed or killed (Memento Mori) before the last generator

614

Hooks

Hooks

Different survivors hooked in basement

1,075

Basement trees (3 or 4 survivors hooked in basement in this same time)

115

Survivors hooked while all remaining were injured

562

Survivors hooked before single generator was repaired

2,034

Survivors hooked in endgame

767

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,292

Generators damaged with Undetectable effect

751

Survivors grabbed while repairing a generator

189

Survivors grabbed while cleansing a totem

15

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

710

Survivors injured while in the basement

44

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

523

Oblivious effect applied

999

Survivors with Exposed effect downed

458

Survivors downed while carrying another survivor

247

Make unique survivors scream

5,999

Survivors hit with haste effect

1,146

Injure or down survivors who are Hindered

519

Survivors that holding Special Item hit

682

Survivors downed next to a raised pallet

6,655

Survivors downed in Exit Gate

86

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

230

Hatches closed

546

Survivors hit after they drop a pallet during chase

4,643

Survivors hit while carrying another survivor

944

Survivors detected using killer instinct

3,328

Killer vaults in chase

1,952

Survivors grabbed while performing a vault

40

Meters fallen

3,011

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

25

Uncloak attacks (The Wraith)

2,025

Blink attacks (The Nurse)

3,715

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

461

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

272

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

1,911

Trials where all survivors suffered from madness 3 (The Doctor)

150

Hatchets thrown (The Huntress)

5,024

Survivors put to sleep (The Nightmare)

3,955

Reverse bear-traps put on survivors (The Pig)

167

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

551

Max Lacerations dealt (The Trickster)

760

Survivors with Broken effect downed

129

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

22

Damage Survivor pursued by a Guard (The Knight)

217

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

539

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

54

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

216

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

30

Perfectly times grab attacks (The Ghoul)

40

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,036

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

755

Intoxicated survivors downed (The Clown)

396

Survivors downed after phase walk (The Spirit)

647

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

328

Marked survivors downed (The Ghostface)

125

Survivors downed with Demon Fury (The Oni)

106

Survivors downed while speared (The Deathslinger)

394

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

315

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

472

Down survivor using UVX (The Unknown)

41

Whip downs (The Krause)

92

Killer abilities chart

Killer abilities chart

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