Total blood points earned

242,550,670

Max blood points amount spent on one character

13,135,440

Time played

1109h 33m

Time played in last two weeks

28m

Blood points per hour

218,603

Estimated playtime per role

40% Survivor

Killer 60%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

506

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

738

Killer full load-out matches

982

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 869 Champion Flash 242 568 057 1 540 859 3 556
40 870 47 242 563 486 2 635 638 3 157
40 871 ShadanZ 242 555 082 2 938 1 355 5 196
40 872 Sam 242 550 670 3 436 459 2 820
40 873 Hex: cuse you! 242 546 975 504 957 3 997
40 874 H3heJr 242 544 218 2 969 491 2 214
40 875 浪漫史铁生 242 522 117 2 876 765 3 284

Currently at

40 872 place

Sam needs another

4 412 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,520

Obsessions healed

343

Survivors healed while you are injured

377

Survivors healed while rest are injured

623

Survivors unhooked

2,057

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

151

Protection hits for unhooked survivors

264

Protection hits for carried survivors

52

Survivors saved using pallet

6

Survivors affected with boon totems

8,044

Survivors affected with speed boost

53

Recovered from dying state

133

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

9

Heals completed after all generators have been completed

6

Safe unhooks while broken

4

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

46

Mystery boxes opened

1,525

Items depleted

1,032

Repaired generators

2,820

Repaired damaged generators

1,954

Successful skill checks

35,956

Exit gates opened

257

Hex totems cleansed

92

Hex totems blessed

1

Chests opened

244

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

282

Great skill checks while injured

313

Swap held Survivor items for new ones from chests (counts once per chest)

23

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

444

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,041

Hits dodged by vaults

174

Basic attacks and projectiles dodged

2,727

Escapes after stunning killer using pallet

315

Escapes from killer gasp

67

Hooks sabotaged

125

Chases escaped after being injured in this chase

1,296

Chases lost by hiding in locker

111

Revealed killer aura

1,151

Unhooked yourself

29

Amount of screams

5,325

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

196

Pallet stun the Killer while holding a rare, common, or uncommon item

67

Trials where you've revealed or seen the Killer's aura 11+ times

59

Escapes

Escapes

Total escapes

459

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

4

Escapes with new item

47

Escapes with somebody else item

3

Escapes being injured with for over half a match

43

Escapes while being downed at most once

305

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

385

Escapes healthy or injured through hatch

25

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,436

Obsessions sacrificed

847

Kills (Memento mories)

202

Kills (Memento mories) or sacrifices after last generator

572

All survivors sacrificed or killed (Memento Mori) before the last generator

476

Hooks

Hooks

Different survivors hooked in basement

723

Basement trees (3 or 4 survivors hooked in basement in this same time)

199

Survivors hooked while all remaining were injured

377

Survivors hooked before single generator was repaired

2,281

Survivors hooked in endgame

313

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,676

Generators damaged with Undetectable effect

398

Survivors grabbed while repairing a generator

149

Survivors grabbed while cleansing a totem

22

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

355

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

137

Oblivious effect applied

613

Survivors with Exposed effect downed

757

Survivors downed while carrying another survivor

293

Make unique survivors scream

3,575

Survivors hit with haste effect

1,109

Injure or down survivors who are Hindered

100

Survivors that holding Special Item hit

396

Survivors downed next to a raised pallet

4,937

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

310

Hatches closed

245

Survivors hit after they drop a pallet during chase

1,975

Survivors hit while carrying another survivor

613

Survivors detected using killer instinct

2,350

Killer vaults in chase

1,387

Survivors grabbed while performing a vault

25

Meters fallen

942

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

1,123

Blink attacks (The Nurse)

811

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

222

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,509

Trials where all survivors suffered from madness 3 (The Doctor)

179

Hatchets thrown (The Huntress)

4,091

Survivors put to sleep (The Nightmare)

104

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

184

Survivors hit with Lethal Rush (The Blight)

310

Max Lacerations dealt (The Trickster)

1,108

Survivors with Broken effect downed

44

Condemned survivors (The Onryō)

478

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

49

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

65

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

15

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13,169

Survivors downed by 24m+ hatchet throw (The Huntress)

13

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

477

Marked survivors downed (The Ghostface)

175

Survivors downed with Demon Fury (The Oni)

272

Survivors downed while speared (The Deathslinger)

226

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

111

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

151

Down survivor you recently teleported to (The Singularity)

238

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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