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Eleerit

76561198047230038

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,116,211

Max blood points amount spent on one character

4,481,834

Highest prestige level

19

Mystery boxes opened

412

Time played

534h 26m

Time played in last two weeks

0m

Blood points per hour

121,842

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

315

Ultra rare addon warded without a protection ward

36

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

70

Killer full load-out matches

101

Ultra rare offering burned

32

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 325 Kvist 65 129 617 1 110 33 160
78 326 Hex 65 121 586 933 1 306 3 098
78 327 Billy1v1 65 120 499 1 227 227 893
78 328 Eleerit 65 116 211 528 411 2 005
78 329 NezhyA 65 112 997 40 519 2 664
78 330 Shepie (B<3) 65 110 023 680 156 825
78 331 Oaie 65 103 809 1 466 133 761

Currently at

78 328 place

Eleerit needs another

4 288 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

823

Obsessions healed

170

Survivors healed while you are injured

250

Survivors healed while rest are injured

248

Survivors unhooked

1,292

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

200

Survivors healed that come to you first

56

Protection hits for unhooked survivors

195

Protection hits for carried survivors

87

Survivors saved using pallet

11

Survivors affected with boon totems

1,411

Survivors affected with speed boost

7

Recovered from dying state

141

Take a hit with the Endurance status effect

164

Survivors healed in the Basement

9

Heals completed after all generators have been completed

7

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

251

Repaired generators

2,005

Repaired damaged generators

635

Successful skill checks

22,301

Exit gates opened

151

Hex totems cleansed

64

Hex totems blessed

1

Chests opened

360

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

53

Great skill checks while injured

604

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

184

Finished repairs of generators while injured

12

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,653

Hits dodged by vaults

278

Basic attacks and projectiles dodged

3,507

Escapes after stunning killer using pallet

381

Escapes from killer gasp

110

Hooks sabotaged

43

Chases escaped after being injured in this chase

594

Chases lost by hiding in locker

3

Revealed killer aura

757

Unhooked yourself

29

Amount of screams

4,053

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

326

Perform a fast vault within 3 seconds of getting hit

114

Pallet stun the Killer while holding a rare, common, or uncommon item

130

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

411

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

10

Escapes with new item

112

Escapes with somebody else item

17

Escapes being injured with for over half a match

72

Escapes while being downed at most once

160

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

325

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

528

Obsessions sacrificed

99

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

299

Generators damaged with Undetectable effect

61

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

4

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

58

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

67

Survivors with Exposed effect downed

149

Survivors downed while carrying another survivor

10

Make unique survivors scream

408

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

388

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

68

Survivors hit after they drop a pallet during chase

320

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

262

Killer vaults in chase

134

Survivors grabbed while performing a vault

1

Meters fallen

108

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

174

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

158

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

201

Survivors put to sleep (The Nightmare)

103

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

43

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

37

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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