Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

97,912,797

Max blood points amount spent on one character

7,747,357

Highest prestige level

13

Mystery boxes opened

404

Time played

855h 52m

Time played in last two weeks

0m

Blood points per hour

114,402

Estimated playtime per role

23% Survivor

Killer 77%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

124

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

432

Killer full load-out matches

590

Ultra rare offering burned

32

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 866 BukaYowzerChiChoo 70 349 952 734 375 1 633
76 867 [ Vibes ] 70 348 518 101 502 1 881
76 868 Wesley 70 344 972 831 832 4 639
76 869 BlueHeartNightGuard 70 343 672 1 774 200 818
76 870 D.SnkV1 70 341 341 658 198 985
76 871 Hex: Sable Ward 70 341 178 196 390 1 632
76 872 Cobta 70 340 672 783 330 1 619

Currently at

76 869 place

BlueHeartNightGuard needs another

1 300 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

475

Obsessions healed

56

Survivors healed while you are injured

91

Survivors healed while rest are injured

83

Survivors unhooked

703

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

14

Protection hits for unhooked survivors

131

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

544

Survivors affected with speed boost

12

Recovered from dying state

17

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

84

Repaired generators

920

Repaired damaged generators

376

Successful skill checks

7,239

Exit gates opened

91

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

186

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

21

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

474

Hits dodged by vaults

61

Basic attacks and projectiles dodged

544

Escapes after stunning killer using pallet

67

Escapes from killer gasp

23

Hooks sabotaged

45

Chases escaped after being injured in this chase

131

Chases lost by hiding in locker

0

Revealed killer aura

65

Unhooked yourself

2

Amount of screams

976

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

215

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

4

Escapes with new item

74

Escapes with somebody else item

7

Escapes being injured with for over half a match

9

Escapes while being downed at most once

67

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

179

Escapes healthy or injured through hatch

14

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,414

Obsessions sacrificed

540

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

486

All survivors sacrificed or killed (Memento Mori) before the last generator

306

Hooks

Hooks

Different survivors hooked in basement

631

Basement trees (3 or 4 survivors hooked in basement in this same time)

115

Survivors hooked while all remaining were injured

170

Survivors hooked before single generator was repaired

1,079

Survivors hooked in endgame

287

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,226

Generators damaged with Undetectable effect

101

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

7

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

294

Oblivious effect applied

774

Survivors with Exposed effect downed

465

Survivors downed while carrying another survivor

87

Make unique survivors scream

2,053

Survivors hit with haste effect

624

Injure or down survivors who are Hindered

377

Survivors that holding Special Item hit

192

Survivors downed next to a raised pallet

1,902

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

180

Survivors hit after they drop a pallet during chase

1,207

Survivors hit while carrying another survivor

298

Survivors detected using killer instinct

1,074

Killer vaults in chase

578

Survivors grabbed while performing a vault

1

Meters fallen

375

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

389

Blink attacks (The Nurse)

724

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

124

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

205

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

821

Trials where all survivors suffered from madness 3 (The Doctor)

115

Hatchets thrown (The Huntress)

1,791

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

138

Survivors hit with Lethal Rush (The Blight)

315

Max Lacerations dealt (The Trickster)

104

Survivors with Broken effect downed

108

Condemned survivors (The Onryō)

167

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29,284

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

469

Intoxicated survivors downed (The Clown)

281

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

78

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

166

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

227

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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