Total blood points earned

129,443,573

Max blood points amount spent on one character

14,918,320

Time played

1830h 22m

Time played in last two weeks

0m

Blood points per hour

70,720

Estimated playtime per role

86% Survivor

Killer 14%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

223

Survivor full load-out matches

1,391

Ultra rare addon warded without a protection ward

113

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

98

Ultra rare offering burned

41

Killer rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 624 Aixe 113 592 522 1 052 1 197 4 259
64 625 0x00A0 113 589 232 1 216 413 2 078
64 626 tomi 113 587 014 861 536 2 563
64 627 lee1302 113 586 522 721 1 247 6 198
64 628 LunaNightLight 113 579 922 832 376 1 708
64 629 『⑨』saucy! 113 577 084 1 372 481 1 979
64 630 AAA港区冒险王师傅 113 570 192 1 749 624 2 674

Currently at

64 627 place

lee1302 needs another

492 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,471

Obsessions healed

1,255

Survivors healed while you are injured

1,021

Survivors healed while rest are injured

1,642

Survivors unhooked

6,261

Survivors saved (from dying state/hook) in endgame

211

Knocked (In dying state) survivors healed

514

Survivors healed that come to you first

384

Protection hits for unhooked survivors

801

Protection hits for carried survivors

119

Survivors saved using pallet

18

Survivors affected with boon totems

30,669

Survivors affected with speed boost

2

Recovered from dying state

215

Take a hit with the Endurance status effect

140

Survivors healed in the Basement

16

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

701

Items depleted

1,833

Repaired generators

7,144

Repaired damaged generators

3,689

Successful skill checks

74,905

Exit gates opened

639

Hex totems cleansed

168

Hex totems blessed

0

Chests opened

272

Chests opened in basement

71

Escapes when playing without any perk and repaired generator(s)

64

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

338

Great skill checks while injured

438

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,951

Hits dodged by vaults

613

Basic attacks and projectiles dodged

11,166

Escapes after stunning killer using pallet

970

Escapes from killer gasp

278

Hooks sabotaged

70

Chases escaped after being injured in this chase

3,265

Chases lost by hiding in locker

19

Revealed killer aura

164

Unhooked yourself

73

Amount of screams

11,797

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,418

Escapes crawling (In dying state) through exit gates

116

Escapes through hatch

101

Escapes through hatch crawling (In dying state)

18

Escapes with new item

98

Escapes with somebody else item

15

Escapes being injured with for over half a match

105

Escapes while being downed at most once

801

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,201

Escapes healthy or injured through hatch

83

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

12

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

33

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

929

Obsessions sacrificed

166

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

243

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

199

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

216

Survivors hooked in endgame

127

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

478

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

5

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

95

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

183

Oblivious effect applied

391

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

35

Make unique survivors scream

661

Survivors hit with haste effect

339

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

736

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

76

Survivors hit after they drop a pallet during chase

570

Survivors hit while carrying another survivor

146

Survivors detected using killer instinct

167

Killer vaults in chase

183

Survivors grabbed while performing a vault

3

Meters fallen

219

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

417

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

127

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

105

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

2,113

Survivors put to sleep (The Nightmare)

350

Reverse bear-traps put on survivors (The Pig)

140

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

3

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

29

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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