Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,953,106

Max blood points amount spent on one character

1,282,000

Highest prestige level

2

Mystery boxes opened

127

Time played

112h 48m

Time played in last two weeks

0m

Blood points per hour

141,428

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

23

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

103

Ultra rare offering burned

0

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 789 BPache 10 334 025 220 53 218
106 790 Chronesthesia 10 332 698 1 037 132 264
106 791 Kimono_Masuta 10 332 462 18 34 197
106 792 TheAlphaElement 10 331 113 301 19 75
106 793 remi 10 327 288 164 61 276
106 794 Leufty 10 326 776 55 48 214
106 795 罗德兰活佛 10 326 187 417 23 119

Currently at

106 792 place

TheAlphaElement needs another

1 349 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

90

Obsessions healed

21

Survivors healed while you are injured

14

Survivors healed while rest are injured

32

Survivors unhooked

77

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

14

Protection hits for unhooked survivors

9

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

250

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

28

Repaired generators

112

Repaired damaged generators

32

Successful skill checks

1,478

Exit gates opened

9

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

32

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

1

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

494

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

117

Hits dodged by vaults

11

Basic attacks and projectiles dodged

129

Escapes after stunning killer using pallet

33

Escapes from killer gasp

4

Hooks sabotaged

0

Chases escaped after being injured in this chase

57

Chases lost by hiding in locker

1

Revealed killer aura

507

Unhooked yourself

1

Amount of screams

343

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

29

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

16

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

25

Escapes healthy or injured through hatch

2

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

435

Obsessions sacrificed

106

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

101

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

271

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

423

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

5

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

139

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

121

Oblivious effect applied

328

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

24

Make unique survivors scream

736

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

60

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

760

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

17

Survivors hit after they drop a pallet during chase

399

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

356

Killer vaults in chase

116

Survivors grabbed while performing a vault

14

Meters fallen

1,491

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

93

Blink attacks (The Nurse)

50

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

383

Trials where all survivors suffered from madness 3 (The Doctor)

115

Hatchets thrown (The Huntress)

1,216

Survivors put to sleep (The Nightmare)

270

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

61

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

40

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

21

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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