Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,050,771

Max blood points amount spent on one character

9,904,477

Highest prestige level

6

Mystery boxes opened

597

Time played

957h 18m

Time played in last two weeks

0m

Blood points per hour

113,915

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

202

Ultra rare addon warded without a protection ward

23

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

502

Killer full load-out matches

848

Ultra rare offering burned

10

Killer rank
Gold IV

Gold IV

4 / 5 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 012 0 Showers in total 84 241 649 1 453 215 841
69 013 Honza 84 238 788 385 551 2 647
69 014  lenox  84 228 981 329 407 1 785
69 015 Yochimithor 84 227 743 2 267 423 2 027
69 016 Matcha Latte 84 217 662 376 505 2 279
69 017 pyr 84 214 311 1 573 126 479
69 018 Xuèlèi 84 213 902 2 516 2 446

Currently at

69 015 place

Yochimithor needs another

1 238 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,141

Obsessions healed

97

Survivors healed while you are injured

275

Survivors healed while rest are injured

82

Survivors unhooked

1,403

Survivors saved (from dying state/hook) in endgame

70

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

11

Protection hits for unhooked survivors

111

Protection hits for carried survivors

84

Survivors saved using pallet

2

Survivors affected with boon totems

166

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

117

Repaired generators

2,092

Repaired damaged generators

618

Successful skill checks

11,543

Exit gates opened

213

Hex totems cleansed

77

Hex totems blessed

0

Chests opened

633

Chests opened in basement

203

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

6

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,546

Hits dodged by vaults

227

Basic attacks and projectiles dodged

328

Escapes after stunning killer using pallet

20

Escapes from killer gasp

50

Hooks sabotaged

113

Chases escaped after being injured in this chase

71

Chases lost by hiding in locker

0

Revealed killer aura

17

Unhooked yourself

28

Amount of screams

306

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

435

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

8

Escapes with new item

174

Escapes with somebody else item

11

Escapes being injured with for over half a match

44

Escapes while being downed at most once

117

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

350

Escapes healthy or injured through hatch

47

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,536

Obsessions sacrificed

533

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

610

All survivors sacrificed or killed (Memento Mori) before the last generator

338

Hooks

Hooks

Different survivors hooked in basement

611

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

198

Survivors hooked before single generator was repaired

347

Survivors hooked in endgame

142

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,617

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

13

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

217

Oblivious effect applied

1,284

Survivors with Exposed effect downed

101

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,041

Survivors hit with haste effect

321

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

1,021

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

201

Survivors hit after they drop a pallet during chase

1,614

Survivors hit while carrying another survivor

257

Survivors detected using killer instinct

717

Killer vaults in chase

138

Survivors grabbed while performing a vault

4

Meters fallen

448

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

885

Blink attacks (The Nurse)

1,450

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

77

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,713

Trials where each survivor was hit after teleport (The Hag)

56

Shocks (The Doctor)

606

Trials where all survivors suffered from madness 3 (The Doctor)

100

Hatchets thrown (The Huntress)

1,434

Survivors put to sleep (The Nightmare)

219

Reverse bear-traps put on survivors (The Pig)

111

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

172

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

164

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

267

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

51

Survivors downed while speared (The Deathslinger)

112

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

117

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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