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The Cas

76561198045181628

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

154,315,910

Max blood points amount spent on one character

13,033,376

Highest prestige level

83

Mystery boxes opened

865

Time played

998h 31m

Time played in last two weeks

12h 35m

Blood points per hour

154,545

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

245

Survivor full load-out matches

686

Ultra rare addon warded without a protection ward

123

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

71

Killer full load-out matches

32

Ultra rare offering burned

67

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 476 Soundless 76 733 032 2 548 469 2 032
67 477 Mackenzie 76 729 468 632 184 686
67 478 ttv/zeros1ght 76 728 316 1 314 554 2 434
67 479 THE CAS 76 727 027 475 1 034 3 553
67 480 пизда с ушами 76 722 209 531 274 1 482
67 481 ХАЧ БОБ 76 713 560 984 261 1 252
67 482 Joaquin 76 710 582 549 599 2 238

Currently at

67 479 place

THE CAS needs another

1 289 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,037

Obsessions healed

649

Survivors healed while you are injured

768

Survivors healed while rest are injured

996

Survivors unhooked

4,233

Survivors saved (from dying state/hook) in endgame

217

Knocked (In dying state) survivors healed

633

Survivors healed that come to you first

157

Protection hits for unhooked survivors

495

Protection hits for carried survivors

211

Survivors saved using pallet

35

Survivors affected with boon totems

3,402

Survivors affected with speed boost

5

Recovered from dying state

91

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

6

Heals completed after all generators have been completed

66

Safe unhooks while broken

8

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

1,534

Repaired generators

4,783

Repaired damaged generators

2,286

Successful skill checks

44,927

Exit gates opened

638

Hex totems cleansed

350

Hex totems blessed

6

Chests opened

1,964

Chests opened in basement

298

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

70

Great skill checks while injured

502

Swap held Survivor items for new ones from chests (counts once per chest)

119

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,694

Finished repairs of generators while injured

73

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,424

Hits dodged by vaults

520

Basic attacks and projectiles dodged

4,764

Escapes after stunning killer using pallet

859

Escapes from killer gasp

97

Hooks sabotaged

110

Chases escaped after being injured in this chase

1,841

Chases lost by hiding in locker

19

Revealed killer aura

6,319

Unhooked yourself

36

Amount of screams

3,509

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,740

Blind killer using flashlight

61

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

134

Trials where you've revealed or seen the Killer's aura 11+ times

270

Escapes

Escapes

Total escapes

1,332

Escapes crawling (In dying state) through exit gates

129

Escapes through hatch

112

Escapes through hatch crawling (In dying state)

13

Escapes with new item

756

Escapes with somebody else item

75

Escapes being injured with for over half a match

184

Escapes while being downed at most once

556

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,091

Escapes healthy or injured through hatch

99

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

16

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

480

Obsessions sacrificed

98

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

2

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

249

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

4

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

0

Make unique survivors scream

16

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

15

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

51

Survivors hit after they drop a pallet during chase

282

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

4

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

14

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

1,036

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

375

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

36

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

227

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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