Total blood points earned

335,628,130

Max blood points amount spent on one character

33,058,821

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

64% Survivor

Killer 36%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

241

Survivor full load-out matches

2,456

Ultra rare addon warded without a protection ward

318

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

327

Killer full load-out matches

1,032

Ultra rare offering burned

188

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 879 Anthony.6004 334 559 012 2 278 1 075 4 660
29 880 -Sudsy- 334 556 385 3 629 1 362 5 492
29 881 Jayce913 334 543 426 2 164 1 686 7 317
29 882 hex: Šukar 334 531 360 2 766 1 349 6 273
29 883 P'andor 334 517 062 5 400 635 3 018
29 884 最好的朋友 334 495 657 2 546 1 718 6 364
29 885 MORNING MOOD 334 484 762 3 056 1 496 7 153

Currently at

29 882 place

hex: Šukar needs another

12 066 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,211

Obsessions healed

765

Survivors healed while you are injured

1,050

Survivors healed while rest are injured

1,452

Survivors unhooked

5,695

Survivors saved (from dying state/hook) in endgame

112

Knocked (In dying state) survivors healed

479

Survivors healed that come to you first

379

Protection hits for unhooked survivors

700

Protection hits for carried survivors

153

Survivors saved using pallet

17

Survivors affected with boon totems

16,417

Survivors affected with speed boost

3

Recovered from dying state

581

Take a hit with the Endurance status effect

337

Survivors healed in the Basement

100

Heals completed after all generators have been completed

12

Safe unhooks while broken

15

Protection hits during End Game

6

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,960

Items depleted

2,308

Repaired generators

6,273

Repaired damaged generators

2,120

Successful skill checks

93,754

Exit gates opened

599

Hex totems cleansed

242

Hex totems blessed

0

Chests opened

1,046

Chests opened in basement

115

Escapes when playing without any perk and repaired generator(s)

85

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

743

Great skill checks while injured

3,060

Swap held Survivor items for new ones from chests (counts once per chest)

106

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

149

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,076

Hits dodged by vaults

533

Basic attacks and projectiles dodged

9,000

Escapes after stunning killer using pallet

1,339

Escapes from killer gasp

233

Hooks sabotaged

263

Chases escaped after being injured in this chase

3,083

Chases lost by hiding in locker

58

Revealed killer aura

1,701

Unhooked yourself

104

Amount of screams

25,206

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,040

Blind killer using flashlight

535

Perform a fast vault within 3 seconds of getting hit

807

Pallet stun the Killer while holding a rare, common, or uncommon item

246

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,349

Escapes crawling (In dying state) through exit gates

121

Escapes through hatch

127

Escapes through hatch crawling (In dying state)

14

Escapes with new item

207

Escapes with somebody else item

36

Escapes being injured with for over half a match

156

Escapes while being downed at most once

751

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,101

Escapes healthy or injured through hatch

113

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

24

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

32

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

11

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

35

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,786

Obsessions sacrificed

519

Kills (Memento mories)

323

Kills (Memento mories) or sacrifices after last generator

667

All survivors sacrificed or killed (Memento Mori) before the last generator

366

Hooks

Hooks

Different survivors hooked in basement

272

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

616

Survivors hooked in endgame

205

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

896

Generators damaged with Undetectable effect

128

Survivors grabbed while repairing a generator

92

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

313

Survivors injured while in the basement

69

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

422

Oblivious effect applied

853

Survivors with Exposed effect downed

514

Survivors downed while carrying another survivor

47

Make unique survivors scream

2,683

Survivors hit with haste effect

739

Injure or down survivors who are Hindered

111

Survivors that holding Special Item hit

230

Survivors downed next to a raised pallet

2,148

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

196

Hatches closed

197

Survivors hit after they drop a pallet during chase

2,420

Survivors hit while carrying another survivor

191

Survivors detected using killer instinct

975

Killer vaults in chase

722

Survivors grabbed while performing a vault

21

Meters fallen

1,056

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

434

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

127

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

191

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

413

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

712

Survivors put to sleep (The Nightmare)

404

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

64

Condemned survivors (The Onryō)

132

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

55

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

21

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

48

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

19

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

353

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

81

Deep wounded survivors downed (The Legion)

111

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

72

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

199

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

30

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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