Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

14,172,610

Max blood points amount spent on one character

4,443,916

Highest prestige level

3

Mystery boxes opened

207

Time played

105h 40m

Time played in last two weeks

0m

Blood points per hour

134,126

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

2

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 607 (6'1) nonchalant dreadhead 9 264 864 156 45 208
106 608 Sotty 9 264 729 326 1 10
106 609 jackochicken2008 9 264 719 116 38 151
106 610 Mr Pickle 9 262 606 1 053 122 219
106 611 UNRPOLO 9 261 875 0 66 259
106 612 crispbread 9 259 526 2 119 502
106 613 Wildersteak 9 255 002 75 50 262

Currently at

106 610 place

Mr Pickle needs another

2 113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

281

Obsessions healed

52

Survivors healed while you are injured

29

Survivors healed while rest are injured

52

Survivors unhooked

220

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

21

Survivors healed that come to you first

28

Protection hits for unhooked survivors

33

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

314

Survivors affected with speed boost

0

Recovered from dying state

19

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

36

Repaired generators

343

Repaired damaged generators

81

Successful skill checks

3,705

Exit gates opened

14

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

32

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

576

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

94

Hits dodged by vaults

14

Basic attacks and projectiles dodged

189

Escapes after stunning killer using pallet

11

Escapes from killer gasp

8

Hooks sabotaged

7

Chases escaped after being injured in this chase

85

Chases lost by hiding in locker

1

Revealed killer aura

34

Unhooked yourself

7

Amount of screams

547

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

25

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

136

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,144

Obsessions sacrificed

38

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

90

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

116

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

8

Make unique survivors scream

227

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

178

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

8

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

265

Killer vaults in chase

44

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

104

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

225

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

189

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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