Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,494,936

Max blood points amount spent on one character

18,117,736

Highest prestige level

61

Mystery boxes opened

709

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

819

Ultra rare addon warded without a protection ward

165

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

135

Killer full load-out matches

124

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 234 Raisin Bran 94 582 822 1 334 785 3 340
61 235 Deez 94 574 926 1 013 656 2 859
61 236 Silentium276 94 574 537 1 923 391 1 476
61 237 Sir Optimal 94 569 730 575 515 2 127
61 238 fab 94 568 177 3 651 194 747
61 239 fumey 94 566 872 840 289 1 701
61 240 Rejze 94 565 546 439 682 2 366

Currently at

61 237 place

Sir Optimal needs another

4 807 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,197

Obsessions healed

539

Survivors healed while you are injured

485

Survivors healed while rest are injured

720

Survivors unhooked

2,722

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

296

Survivors healed that come to you first

195

Protection hits for unhooked survivors

197

Protection hits for carried survivors

142

Survivors saved using pallet

62

Survivors affected with boon totems

6,260

Survivors affected with speed boost

76

Recovered from dying state

181

Take a hit with the Endurance status effect

108

Survivors healed in the Basement

32

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

615

Repaired generators

2,607

Repaired damaged generators

1,688

Successful skill checks

32,950

Exit gates opened

295

Hex totems cleansed

145

Hex totems blessed

3

Chests opened

434

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

202

Great skill checks while injured

1,391

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,410

Hits dodged by vaults

151

Basic attacks and projectiles dodged

3,205

Escapes after stunning killer using pallet

632

Escapes from killer gasp

51

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,135

Chases lost by hiding in locker

8

Revealed killer aura

1,313

Unhooked yourself

41

Amount of screams

6,089

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,980

Blind killer using flashlight

427

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

110

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

638

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

16

Escapes with new item

92

Escapes with somebody else item

15

Escapes being injured with for over half a match

52

Escapes while being downed at most once

433

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

523

Escapes healthy or injured through hatch

40

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

11

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

12

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

693

Obsessions sacrificed

139

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

325

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

336

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

4

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

42

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

109

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

23

Make unique survivors scream

792

Survivors hit with haste effect

597

Injure or down survivors who are Hindered

57

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

950

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

57

Survivors hit after they drop a pallet during chase

348

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

425

Killer vaults in chase

126

Survivors grabbed while performing a vault

2

Meters fallen

17

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

217

Blink attacks (The Nurse)

46

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

390

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

197

Survivors put to sleep (The Nightmare)

61

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

65

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

15

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

37

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

54

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

29

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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