Total blood points earned

478,740,116

Max blood points amount spent on one character

40,033,154

Time played

3065h 53m

Time played in last two weeks

2h 29m

Blood points per hour

156,151

Estimated playtime per role

79% Survivor

Killer 21%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

431

Survivor full load-out matches

939

Ultra rare addon warded without a protection ward

296

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

360

Killer full load-out matches

782

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 082 Inzakos 478 816 199 5 176 3 788 14 836
19 083 563421 478 794 503 7 904 1 138 4 976
19 084 < blank > 478 760 745 2 771 2 922 12 364
19 085 The Clown 478 740 116 2 605 2 620 12 182
19 086 oJosni 478 729 883 1 081 2 003 10 107
19 087 「Koro」 478 727 604 5 245 1 340 6 619
19 088 AzmoGoose 478 683 108 15 211 414 1 528

Currently at

19 085 place

The Clown needs another

20 629 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,061

Obsessions healed

1,797

Survivors healed while you are injured

2,780

Survivors healed while rest are injured

3,016

Survivors unhooked

12,200

Survivors saved (from dying state/hook) in endgame

518

Knocked (In dying state) survivors healed

1,200

Survivors healed that come to you first

496

Protection hits for unhooked survivors

1,283

Protection hits for carried survivors

399

Survivors saved using pallet

46

Survivors affected with boon totems

30,194

Survivors affected with speed boost

88

Recovered from dying state

264

Take a hit with the Endurance status effect

167

Survivors healed in the Basement

55

Heals completed after all generators have been completed

131

Safe unhooks while broken

67

Protection hits during End Game

64

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,888

Items depleted

2,233

Repaired generators

12,182

Repaired damaged generators

6,751

Successful skill checks

147,415

Exit gates opened

1,155

Hex totems cleansed

712

Hex totems blessed

104

Chests opened

2,728

Chests opened in basement

371

Escapes when playing without any perk and repaired generator(s)

104

Matches with 300+ seconds of repairing generators

316

Matches in that picked up and used special item

278

Great skill checks while injured

1,261

Swap held Survivor items for new ones from chests (counts once per chest)

208

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,814

Finished repairs of generators while injured

56

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,596

Hits dodged by vaults

992

Basic attacks and projectiles dodged

18,082

Escapes after stunning killer using pallet

2,925

Escapes from killer gasp

335

Hooks sabotaged

259

Chases escaped after being injured in this chase

4,481

Chases lost by hiding in locker

1,195

Revealed killer aura

870

Unhooked yourself

93

Amount of screams

10,257

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,140

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

283

Pallet stun the Killer while holding a rare, common, or uncommon item

365

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,620

Escapes crawling (In dying state) through exit gates

454

Escapes through hatch

241

Escapes through hatch crawling (In dying state)

32

Escapes with new item

787

Escapes with somebody else item

87

Escapes being injured with for over half a match

676

Escapes while being downed at most once

1,617

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,925

Escapes healthy or injured through hatch

209

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

26

Campbell's Chapel (Upstairs Main Building)

31

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

39

Mother's Dwelling (Upstairs Cottage)

37

Temple of Purgation (Main Building Basement)

18

The Pale Rose (Steamboat)

20

The Game (Bathroom)

29

Mount Ormond Resort (Chalet/Main Building)

61

Dead Dawg Saloon (Upstairs Saloon)

40

Treatment Theatre (Operation Theatre)

30

Midwich Elementary School

29

Raccoon City Police Station (1st Floor Main Hall)

35

Eyrie of Crows (Inside Eyrie)

26

Garden of Joy (Upstairs Main Building)

25

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

41

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,605

Obsessions sacrificed

583

Kills (Memento mories)

247

Kills (Memento mories) or sacrifices after last generator

710

All survivors sacrificed or killed (Memento Mori) before the last generator

325

Hooks

Hooks

Different survivors hooked in basement

1,300

Basement trees (3 or 4 survivors hooked in basement in this same time)

151

Survivors hooked while all remaining were injured

210

Survivors hooked before single generator was repaired

585

Survivors hooked in endgame

325

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,130

Generators damaged with Undetectable effect

114

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

29

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

335

Oblivious effect applied

878

Survivors with Exposed effect downed

892

Survivors downed while carrying another survivor

97

Make unique survivors scream

522

Survivors hit with haste effect

207

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

2,333

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

281

Survivors hit after they drop a pallet during chase

1,597

Survivors hit while carrying another survivor

381

Survivors detected using killer instinct

593

Killer vaults in chase

176

Survivors grabbed while performing a vault

1

Meters fallen

93

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

207

Uncloak attacks (The Wraith)

227

Blink attacks (The Nurse)

642

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

326

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

371

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

696

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

1,143

Survivors put to sleep (The Nightmare)

331

Reverse bear-traps put on survivors (The Pig)

158

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

83

Condemned survivors (The Onryō)

143

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

40

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

106

Survivors downed by 24m+ hatchet throw (The Huntress)

24

Survivors downed with chainsaw (The Cannibal)

600

Intoxicated survivors downed (The Clown)

122

Survivors downed after phase walk (The Spirit)

54

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

99

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

89

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

89

Survivors downed with Dire Crows (The Artist)

55

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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