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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

139,403,830

Max blood points amount spent on one character

10,584,000

Highest prestige level

11

Mystery boxes opened

280

Time played

938h 3m

Time played in last two weeks

7h 43m

Blood points per hour

148,610

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

264

Survivor full load-out matches

458

Ultra rare addon warded without a protection ward

157

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

33

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 450 ⊝ AliceInChains ⊝ 48 379 780 251 158 780
84 451 What_The_Hail 48 376 041 912 200 811
84 452 农莫钟 48 375 727 1 027 1 630 6 778
84 453 BGM 48 371 537 22 415 1 676
84 454 Renous 48 370 216 137 169 961
84 455 Борис Бритва 48 366 421 1 818 472 2 033
84 456 Adms 48 364 002 1 487 164 788

Currently at

84 453 place

BGM needs another

4 190 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,861

Obsessions healed

412

Survivors healed while you are injured

329

Survivors healed while rest are injured

737

Survivors unhooked

3,357

Survivors saved (from dying state/hook) in endgame

152

Knocked (In dying state) survivors healed

454

Survivors healed that come to you first

186

Protection hits for unhooked survivors

225

Protection hits for carried survivors

58

Survivors saved using pallet

13

Survivors affected with boon totems

7,816

Survivors affected with speed boost

186

Recovered from dying state

357

Take a hit with the Endurance status effect

296

Survivors healed in the Basement

7

Heals completed after all generators have been completed

239

Safe unhooks while broken

18

Protection hits during End Game

136

Objective actions

Objective actions

Items depleted

681

Repaired generators

3,720

Repaired damaged generators

1,752

Successful skill checks

50,712

Exit gates opened

395

Hex totems cleansed

186

Hex totems blessed

2

Chests opened

156

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

116

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

293

Great skill checks while injured

2,016

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,610

Finished repairs of generators while injured

147

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,234

Hits dodged by vaults

282

Basic attacks and projectiles dodged

3,570

Escapes after stunning killer using pallet

661

Escapes from killer gasp

24

Hooks sabotaged

11

Chases escaped after being injured in this chase

2,214

Chases lost by hiding in locker

5

Revealed killer aura

3,820

Unhooked yourself

17

Amount of screams

11,025

Reveal the Killer's aura for a total of 60 seconds in a single trial

17,340

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

725

Pallet stun the Killer while holding a rare, common, or uncommon item

509

Trials where you've revealed or seen the Killer's aura 11+ times

722

Escapes

Escapes

Total escapes

906

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

3

Escapes with new item

84

Escapes with somebody else item

10

Escapes being injured with for over half a match

97

Escapes while being downed at most once

554

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

763

Escapes healthy or injured through hatch

45

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

91

Obsessions sacrificed

23

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

46

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

75

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

4

Make unique survivors scream

136

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

159

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

12

Survivors hit after they drop a pallet during chase

59

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

6

Killer vaults in chase

20

Survivors grabbed while performing a vault

0

Meters fallen

306

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

178

Trials where all survivors suffered from madness 3 (The Doctor)

44

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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