Overall statistics
Account overall
Total blood points earned
564,410,654
Max blood points amount spent on one character
38,852,909
Highest prestige level
100
Mystery boxes opened
2,576
Time played
2959h 31m
Time played in last two weeks
22h 29m
Blood points per hour
190,710
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
852
Survivor full load-out matches
4,774
Ultra rare addon warded without a protection ward
555
Gold III
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
169
Killer full load-out matches
316
Ultra rare offering burned
26
Ash I
2 / 42
KillerLeaderboards
Currently at
13 030 place
Krujer needs another
18 096 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
14,415
Obsessions healed
3,439
Survivors healed while you are injured
2,928
Survivors healed while rest are injured
4,681
Survivors unhooked
13,839
Survivors saved (from dying state/hook) in endgame
404
Knocked (In dying state) survivors healed
1,958
Survivors healed that come to you first
1,192
Protection hits for unhooked survivors
1,520
Protection hits for carried survivors
250
Survivors saved using pallet
47
Survivors affected with boon totems
63,789
Survivors affected with speed boost
46
Recovered from dying state
673
Take a hit with the Endurance status effect
436
Survivors healed in the Basement
23
Heals completed after all generators have been completed
251
Safe unhooks while broken
16
Protection hits during End Game
82
Objective actions
Items depleted
4,447
Repaired generators
13,636
Repaired damaged generators
11,264
Successful skill checks
175,507
Exit gates opened
1,191
Hex totems cleansed
516
Hex totems blessed
4
Chests opened
2,143
Chests opened in basement
36
Escapes when playing without any perk and repaired generator(s)
309
Matches with 300+ seconds of repairing generators
22
Matches in that picked up and used special item
494
Great skill checks while injured
1,426
Swap held Survivor items for new ones from chests (counts once per chest)
350
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
5,105
Finished repairs of generators while injured
156
Chests opened with a key
20
Boldness actions
Vaults in chase
11,001
Hits dodged by vaults
734
Basic attacks and projectiles dodged
16,467
Escapes after stunning killer using pallet
2,305
Escapes from killer gasp
211
Hooks sabotaged
321
Chases escaped after being injured in this chase
8,894
Chases lost by hiding in locker
18
Revealed killer aura
1,727
Unhooked yourself
63
Amount of screams
20,140
Reveal the Killer's aura for a total of 60 seconds in a single trial
15,180
Blind killer using flashlight
132
Perform a fast vault within 3 seconds of getting hit
735
Pallet stun the Killer while holding a rare, common, or uncommon item
581
Trials where you've revealed or seen the Killer's aura 11+ times
2,774
Escapes
Total escapes
2,767
Escapes crawling (In dying state) through exit gates
145
Escapes through hatch
202
Escapes through hatch crawling (In dying state)
26
Escapes with new item
500
Escapes with somebody else item
35
Escapes being injured with for over half a match
196
Escapes while being downed at most once
1,841
Escapes after unhooked yourself
13
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,420
Escapes healthy or injured through hatch
176
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
28
Campbell's Chapel (Upstairs Main Building)
26
Family Residence (Main Building)
22
Sanctum of Wrath (Upstairs on Shrine)
25
Mother's Dwelling (Upstairs Cottage)
23
Temple of Purgation (Main Building Basement)
16
The Pale Rose (Steamboat)
17
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
46
Dead Dawg Saloon (Upstairs Saloon)
26
Treatment Theatre (Operation Theatre)
46
Midwich Elementary School
32
Raccoon City Police Station (1st Floor Main Hall)
37
Eyrie of Crows (Inside Eyrie)
27
Garden of Joy (Upstairs Main Building)
27
Shattered Square (Upstairs Main Building)
24
Shelter Woods (by Command Centre)
17
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
13
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
0
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
48
Killer statistics
Kills
Hooks
1,255
Obsessions sacrificed
262
Kills (Memento mories)
88
Kills (Memento mories) or sacrifices after last generator
347
All survivors sacrificed or killed (Memento Mori) before the last generator
123
Hooks
Different survivors hooked in basement
98
Basement trees (3 or 4 survivors hooked in basement in this same time)
11
Survivors hooked while all remaining were injured
178
Survivors hooked before single generator was repaired
441
Survivors hooked in endgame
169
Territory protection
Generators damaged with at least one survivor hooked
486
Generators damaged with Undetectable effect
189
Survivors grabbed while repairing a generator
72
Survivors grabbed while cleansing a totem
3
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
426
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
23
Oblivious effect applied
47
Survivors with Exposed effect downed
261
Survivors downed while carrying another survivor
33
Make unique survivors scream
1,086
Survivors hit with haste effect
217
Injure or down survivors who are Hindered
23
Survivors that holding Special Item hit
108
Survivors downed next to a raised pallet
1,714
Survivors downed in Exit Gate
11
Survivors downed withit 30 seconds of breaking pallet or wall
16
Preventing escape
Survivors grabbed from locker
15
Hatches closed
116
Survivors hit after they drop a pallet during chase
763
Survivors hit while carrying another survivor
136
Survivors detected using killer instinct
923
Killer vaults in chase
131
Survivors grabbed while performing a vault
6
Meters fallen
566
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
177
Blink attacks (The Nurse)
40
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
107
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
711
Survivors put to sleep (The Nightmare)
17
Reverse bear-traps put on survivors (The Pig)
17
Survivors sent to Cage of Atonement (The Executioner)
48
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
9
Condemned survivors (The Onryō)
4
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
4
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
2
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
59
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
5
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
120
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
47
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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