Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,589,444

Max blood points amount spent on one character

3,550,000

Highest prestige level

6

Mystery boxes opened

35

Time played

226h 54m

Time played in last two weeks

0m

Blood points per hour

139,222

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

134

Killer full load-out matches

132

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 123 MC_MATHI 20 088 960 15 2 003 8 689
98 124 Aloso 20 087 848 269 126 469
98 125 Dabmaster69 20 087 089 260 137 634
98 126 Lione190 20 084 118 533 83 396
98 127 rangno 20 083 042 114 121 473
98 128 SHALZ 20 082 000 30 61 242
98 129 Toomeek 20 080 556 255 114 587

Currently at

98 126 place

Lione190 needs another

2 971 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

428

Obsessions healed

109

Survivors healed while you are injured

61

Survivors healed while rest are injured

137

Survivors unhooked

456

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

38

Protection hits for unhooked survivors

46

Protection hits for carried survivors

18

Survivors saved using pallet

0

Survivors affected with boon totems

755

Survivors affected with speed boost

27

Recovered from dying state

23

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

3

Heals completed after all generators have been completed

28

Safe unhooks while broken

1

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

63

Repaired generators

694

Repaired damaged generators

400

Successful skill checks

7,730

Exit gates opened

51

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

75

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

13

Great skill checks while injured

119

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,277

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

426

Hits dodged by vaults

40

Basic attacks and projectiles dodged

571

Escapes after stunning killer using pallet

111

Escapes from killer gasp

18

Hooks sabotaged

18

Chases escaped after being injured in this chase

249

Chases lost by hiding in locker

0

Revealed killer aura

611

Unhooked yourself

3

Amount of screams

824

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

51

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

143

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

37

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

70

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

116

Escapes healthy or injured through hatch

14

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

676

Obsessions sacrificed

170

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

298

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

525

Generators damaged with Undetectable effect

102

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

148

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

141

Survivors with Exposed effect downed

180

Survivors downed while carrying another survivor

33

Make unique survivors scream

308

Survivors hit with haste effect

334

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

840

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

52

Survivors hit after they drop a pallet during chase

350

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

340

Killer vaults in chase

331

Survivors grabbed while performing a vault

4

Meters fallen

900

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

117

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

76

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

72

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

504

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

41

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

204

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

84

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

39

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

194

Survivors downed while speared (The Deathslinger)

274

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

95

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

46

Killer abilities chart

Killer abilities chart

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