Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,526,475

Max blood points amount spent on one character

6,011,659

Highest prestige level

6

Mystery boxes opened

357

Time played

302h 18m

Time played in last two weeks

25h 45m

Blood points per hour

272,995

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

117

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

231

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 186 LoneWolf 27 099 242 424 41 134
94 187 0o0 27 097 044 249 166 719
94 188 NBA ARTIS 27 093 972 219 366 1 500
94 189 SHOWCAULK 27 093 583 662 178 836
94 190 silly 27 092 044 454 3 19
94 191 SoulMemory 27 091 937 203 113 514
94 192 anlianaaaa 27 089 897 136 152 768

Currently at

94 189 place

SHOWCAULK needs another

389 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

937

Obsessions healed

173

Survivors healed while you are injured

124

Survivors healed while rest are injured

191

Survivors unhooked

1,194

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

55

Protection hits for unhooked survivors

60

Protection hits for carried survivors

18

Survivors saved using pallet

2

Survivors affected with boon totems

841

Survivors affected with speed boost

0

Recovered from dying state

68

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

17

Heals completed after all generators have been completed

54

Safe unhooks while broken

7

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

419

Repaired generators

1,533

Repaired damaged generators

485

Successful skill checks

14,661

Exit gates opened

187

Hex totems cleansed

88

Hex totems blessed

0

Chests opened

405

Chests opened in basement

116

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

108

Great skill checks while injured

310

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,530

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,085

Hits dodged by vaults

61

Basic attacks and projectiles dodged

678

Escapes after stunning killer using pallet

145

Escapes from killer gasp

25

Hooks sabotaged

41

Chases escaped after being injured in this chase

482

Chases lost by hiding in locker

0

Revealed killer aura

161

Unhooked yourself

10

Amount of screams

2,988

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

172

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

352

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

4

Escapes with new item

159

Escapes with somebody else item

7

Escapes being injured with for over half a match

13

Escapes while being downed at most once

159

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

282

Escapes healthy or injured through hatch

30

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

794

Obsessions sacrificed

154

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

150

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

309

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

274

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

320

Oblivious effect applied

128

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

16

Make unique survivors scream

512

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

96

Survivors downed next to a raised pallet

568

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

78

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

50

Survivors hit after they drop a pallet during chase

470

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

645

Killer vaults in chase

203

Survivors grabbed while performing a vault

5

Meters fallen

709

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

377

Blink attacks (The Nurse)

44

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

98

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

60

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

438

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

1,011

Reverse bear-traps put on survivors (The Pig)

75

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

107

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

27

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

123

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

81

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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