Total blood points earned

313,690,134

Max blood points amount spent on one character

20,171,000

Time played

1101h 52m

Time played in last two weeks

19h 2m

Blood points per hour

284,690

Estimated playtime per role

80% Survivor

Killer 20%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

339

Survivor full load-out matches

2,423

Ultra rare addon warded without a protection ward

275

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

149

Killer full load-out matches

307

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 138 Lenn 313 155 858 2 155 1 440 6 697
32 139 Qerrassa 313 152 735 5 669 2 286 8 342
32 140 Pou†y 313 151 464 1 891 4 672 21 914
32 141 TempoUK 313 145 281 993 1 102 4 908
32 142 Socks 313 141 789 1 738 2 048 7 209
32 143 Kanna 313 128 868 4 113 1 534 6 311
32 144 Fezix93 313 118 095 8 392 97 483

Currently at

32 141 place

TempoUK needs another

6 183 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,642

Obsessions healed

1,210

Survivors healed while you are injured

1,135

Survivors healed while rest are injured

1,720

Survivors unhooked

6,323

Survivors saved (from dying state/hook) in endgame

203

Knocked (In dying state) survivors healed

1,063

Survivors healed that come to you first

369

Protection hits for unhooked survivors

757

Protection hits for carried survivors

367

Survivors saved using pallet

41

Survivors affected with boon totems

8,465

Survivors affected with speed boost

25

Recovered from dying state

911

Take a hit with the Endurance status effect

481

Survivors healed in the Basement

48

Heals completed after all generators have been completed

188

Safe unhooks while broken

21

Protection hits during End Game

105

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,027

Items depleted

1,112

Repaired generators

4,913

Repaired damaged generators

2,231

Successful skill checks

64,797

Exit gates opened

476

Hex totems cleansed

201

Hex totems blessed

0

Chests opened

700

Chests opened in basement

87

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

372

Great skill checks while injured

1,444

Swap held Survivor items for new ones from chests (counts once per chest)

224

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

4,124

Finished repairs of generators while injured

192

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,331

Hits dodged by vaults

701

Basic attacks and projectiles dodged

9,652

Escapes after stunning killer using pallet

1,565

Escapes from killer gasp

175

Hooks sabotaged

47

Chases escaped after being injured in this chase

2,816

Chases lost by hiding in locker

11

Revealed killer aura

299

Unhooked yourself

40

Amount of screams

17,067

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

2,760

Perform a fast vault within 3 seconds of getting hit

864

Pallet stun the Killer while holding a rare, common, or uncommon item

980

Trials where you've revealed or seen the Killer's aura 11+ times

644

Escapes

Escapes

Total escapes

1,102

Escapes crawling (In dying state) through exit gates

120

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

12

Escapes with new item

147

Escapes with somebody else item

12

Escapes being injured with for over half a match

89

Escapes while being downed at most once

689

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

932

Escapes healthy or injured through hatch

38

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

5

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

33

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

993

Obsessions sacrificed

226

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

207

All survivors sacrificed or killed (Memento Mori) before the last generator

104

Hooks

Hooks

Different survivors hooked in basement

124

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

125

Survivors hooked before single generator was repaired

456

Survivors hooked in endgame

150

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

812

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

75

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

264

Oblivious effect applied

674

Survivors with Exposed effect downed

293

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,260

Survivors hit with haste effect

238

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

179

Survivors downed next to a raised pallet

1,369

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

70

Survivors hit after they drop a pallet during chase

704

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

215

Killer vaults in chase

596

Survivors grabbed while performing a vault

2

Meters fallen

354

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

282

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

364

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

2,556

Survivors put to sleep (The Nightmare)

652

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

448

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

96

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

27

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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