Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,463,618

Max blood points amount spent on one character

4,076,000

Highest prestige level

56

Mystery boxes opened

455

Time played

434h 38m

Time played in last two weeks

0m

Blood points per hour

141,415

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

339

Ultra rare addon warded without a protection ward

159

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

12

Killer full load-out matches

23

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 149 普京去吧 49 091 983 1 488 144 819
84 150 GlitterAngel 49 091 654 75 249 867
84 151 Saphinity 49 088 461 771 211 930
84 152 Chico 49 088 172 108 410 1 890
84 153 teej 49 087 868 531 201 905
84 154 2khours 49 086 716 625 360 1 355
84 155 LvLupKitty 49 083 951 235 495 2 194

Currently at

84 152 place

Chico needs another

289 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

871

Obsessions healed

216

Survivors healed while you are injured

182

Survivors healed while rest are injured

264

Survivors unhooked

1,065

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

131

Survivors healed that come to you first

116

Protection hits for unhooked survivors

95

Protection hits for carried survivors

19

Survivors saved using pallet

2

Survivors affected with boon totems

5,843

Survivors affected with speed boost

0

Recovered from dying state

152

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

1

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

468

Repaired generators

2,139

Repaired damaged generators

1,257

Successful skill checks

24,764

Exit gates opened

228

Hex totems cleansed

34

Hex totems blessed

1

Chests opened

208

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

38

Great skill checks while injured

194

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

39

Finished repairs of generators while injured

2

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,284

Hits dodged by vaults

88

Basic attacks and projectiles dodged

2,135

Escapes after stunning killer using pallet

285

Escapes from killer gasp

42

Hooks sabotaged

62

Chases escaped after being injured in this chase

838

Chases lost by hiding in locker

3

Revealed killer aura

711

Unhooked yourself

13

Amount of screams

2,477

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

450

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

91

Escapes with somebody else item

3

Escapes being injured with for over half a match

36

Escapes while being downed at most once

206

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

408

Escapes healthy or injured through hatch

22

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

108

Obsessions sacrificed

28

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

71

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

13

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

9

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

95

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

13

Survivors hit after they drop a pallet during chase

42

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

48

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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