Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,323,358

Max blood points amount spent on one character

4,162,000

Highest prestige level

18

Mystery boxes opened

70

Time played

339h 42m

Time played in last two weeks

0m

Blood points per hour

1,880

Estimated playtime per role

Survivor 85%
Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

37

Survivor rank

Iridescent III, 5 pipes

Survivor full load-out matches

668

Ultra rare addon warded without a protection ward

33

Items depleted

580

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

94

Killer rank

Iridescent IV, 2 pipes

Killer full load-out matches

138

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,012

Obsessions healed

260

Survivors healed while you are injured

174

Survivors healed while rest are injured

299

Survivors unhooked

1,626

Survivors saved (from dying state/hook) in endgame

70

Knocked (In dying state) survivors healed

174

Survivors healed that come to you first

79

Protection hits for unhooked survivors

106

Protection hits for carried survivors

26

Survivors saved using pallet

2

Survivors affected with boon totems

4,928

Survivors affected with speed boost

0

Recovered from dying state

71

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

3

Heals completed after all generators have been completed

27

Safe unhooks while broken

15

Protection hits during End Game

22

Objective actions

Objective actions

Repaired generators

2,281

Repaired damaged generators

1,079

Successful skill checks

21,719

Exit gates opened

253

Hex totems cleansed

26

Hex totems blessed

0

Chests opened

50

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2,704

Matches in that picked up and used special item

17

Great skill checks while injured

255

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,291

Finished repairs of generators while injured

83

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,525

Hits dodged by vaults

123

Basic attacks and projectiles dodged

2,196

Escapes after stunning killer using pallet

193

Escapes from killer gasp

47

Hooks sabotaged

26

Chases escaped after being injured in this chase

774

Chases lost by hiding in locker

1

Revealed killer aura

4,344

Unhooked yourself

6

Amount of screams

3,144

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,200

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

98

Trials where you've revealed or seen the Killer's aura 11+ times

220

Escapes

Escapes

Total escapes

449

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

8

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

49

Escapes while being downed at most once

275

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

382

Escapes healthy or injured through hatch

16

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

331

Obsessions sacrificed

87

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

160

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

229

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

0

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

17

Make unique survivors scream

369

Survivors hit with haste effect

46

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

527

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

23

Survivors hit after they drop a pallet during chase

210

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

600

Killer vaults in chase

101

Survivors grabbed while performing a vault

15

Meters fallen

733

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

66

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

192

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

258

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!