Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,803,586

Max blood points amount spent on one character

7,973,000

Highest prestige level

9

Mystery boxes opened

323

Time played

643h 7m

Time played in last two weeks

0m

Blood points per hour

110,094

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

346

Killer full load-out matches

203

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 442 DOREMAN 61 791 322 743 325 1 416
77 443 Rolex Daytona Rainbow 61 790 239 1 746 11 46
77 444 EvilGaySkeleton 61 786 958 682 289 1 303
77 445 SciFurr 61 786 474 1 914 62 251
77 446 berconium 61 784 086 236 342 1 524
77 447 ! Light 61 780 949 1 031 126 1 032
77 448 COLDNIN9 61 780 216 1 184 406 1 623

Currently at

77 445 place

SciFurr needs another

484 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

348

Obsessions healed

91

Survivors healed while you are injured

107

Survivors healed while rest are injured

105

Survivors unhooked

296

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

24

Protection hits for unhooked survivors

35

Protection hits for carried survivors

10

Survivors saved using pallet

2

Survivors affected with boon totems

1,174

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

5

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

112

Repaired generators

391

Repaired damaged generators

226

Successful skill checks

5,293

Exit gates opened

29

Hex totems cleansed

13

Hex totems blessed

6

Chests opened

101

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

49

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

26

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

378

Hits dodged by vaults

49

Basic attacks and projectiles dodged

832

Escapes after stunning killer using pallet

57

Escapes from killer gasp

15

Hooks sabotaged

8

Chases escaped after being injured in this chase

178

Chases lost by hiding in locker

0

Revealed killer aura

32

Unhooked yourself

1

Amount of screams

935

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

78

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

11

Escapes while being downed at most once

36

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

71

Escapes healthy or injured through hatch

2

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,213

Obsessions sacrificed

532

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

701

All survivors sacrificed or killed (Memento Mori) before the last generator

257

Hooks

Hooks

Different survivors hooked in basement

704

Basement trees (3 or 4 survivors hooked in basement in this same time)

102

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

554

Survivors hooked in endgame

453

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,067

Generators damaged with Undetectable effect

111

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

13

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

509

Oblivious effect applied

1,217

Survivors with Exposed effect downed

496

Survivors downed while carrying another survivor

108

Make unique survivors scream

933

Survivors hit with haste effect

774

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

1,750

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

171

Survivors hit after they drop a pallet during chase

1,671

Survivors hit while carrying another survivor

339

Survivors detected using killer instinct

828

Killer vaults in chase

328

Survivors grabbed while performing a vault

2

Meters fallen

231

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

505

Blink attacks (The Nurse)

257

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

822

Trials where each survivor was hit after teleport (The Hag)

19

Shocks (The Doctor)

649

Trials where all survivors suffered from madness 3 (The Doctor)

202

Hatchets thrown (The Huntress)

1,611

Survivors put to sleep (The Nightmare)

599

Reverse bear-traps put on survivors (The Pig)

61

Survivors sent to Cage of Atonement (The Executioner)

46

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

477

Condemned survivors (The Onryō)

100

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

66

Survivors hit during Tail attack (The Xenomorph)

81

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

58

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

144

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

33

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

236

Marked survivors downed (The Ghostface)

76

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

33

Survivors downed while contaminated (The Nemesis)

113

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

148

Down survivor you recently teleported to (The Singularity)

364

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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