Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

139,706,696

Max blood points amount spent on one character

17,888,552

Highest prestige level

4

Mystery boxes opened

982

Time played

472h 49m

Time played in last two weeks

19h 31m

Blood points per hour

295,478

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

164

Ultra rare addon warded without a protection ward

18

Survivor rank
Iridescent I

Iridescent I

Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

177

Killer full load-out matches

185

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 301 кикимора 94 201 392 93 534 2 984
62 302 Jellyfish 94 198 069 945 553 2 801
62 303 Minestrone 94 192 435 16 650 2 864
62 304 DJsackie 94 189 550 719 227 1 130
62 305 Runescape Life 94 187 213 589 457 1 727
62 306 who is sauce 94 186 233 1 739 167 712
62 307 Nickolas Ninja 94 185 339 531 262 1 234

Currently at

62 304 place

DJsackie needs another

2 885 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,929

Obsessions healed

463

Survivors healed while you are injured

482

Survivors healed while rest are injured

636

Survivors unhooked

2,222

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

231

Survivors healed that come to you first

152

Protection hits for unhooked survivors

203

Protection hits for carried survivors

45

Survivors saved using pallet

3

Survivors affected with boon totems

11,724

Survivors affected with speed boost

77

Recovered from dying state

145

Take a hit with the Endurance status effect

90

Survivors healed in the Basement

54

Heals completed after all generators have been completed

14

Safe unhooks while broken

6

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

348

Repaired generators

1,913

Repaired damaged generators

803

Successful skill checks

28,182

Exit gates opened

174

Hex totems cleansed

86

Hex totems blessed

21

Chests opened

252

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

162

Great skill checks while injured

857

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

760

Finished repairs of generators while injured

37

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,971

Hits dodged by vaults

144

Basic attacks and projectiles dodged

2,778

Escapes after stunning killer using pallet

356

Escapes from killer gasp

57

Hooks sabotaged

73

Chases escaped after being injured in this chase

1,147

Chases lost by hiding in locker

40

Revealed killer aura

4,283

Unhooked yourself

52

Amount of screams

7,806

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

267

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

397

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

6

Escapes with new item

82

Escapes with somebody else item

5

Escapes being injured with for over half a match

51

Escapes while being downed at most once

277

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

328

Escapes healthy or injured through hatch

29

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,000

Obsessions sacrificed

210

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

174

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

95

Survivors hooked before single generator was repaired

520

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

576

Generators damaged with Undetectable effect

96

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

72

Survivors injured while in the basement

55

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

185

Oblivious effect applied

599

Survivors with Exposed effect downed

333

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,266

Survivors hit with haste effect

206

Injure or down survivors who are Hindered

97

Survivors that holding Special Item hit

145

Survivors downed next to a raised pallet

1,153

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

110

Hatches closed

54

Survivors hit after they drop a pallet during chase

498

Survivors hit while carrying another survivor

118

Survivors detected using killer instinct

743

Killer vaults in chase

232

Survivors grabbed while performing a vault

10

Meters fallen

174

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

148

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

252

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

124

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

101

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

50

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

31

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

34

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

189

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

51

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

59

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

42

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

41

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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