Overall statistics
Account overall
Total blood points earned
717,222,975
Max blood points amount spent on one character
55,486,092
Highest prestige level
100
Mystery boxes opened
2,528
Time played
5469h 33m
Time played in last two weeks
61h 27m
Blood points per hour
131,130
Estimated playtime per role
89% Survivor
Killer 11%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
22
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,069
Survivor full load-out matches
353
Ultra rare addon warded without a protection ward
238
Iridescent I
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
222
Killer full load-out matches
83
Ultra rare offering burned
31
Ash II
2 / 42
KillerLeaderboards
Currently at
16 273 place
FENG EILISH needs another
1 755 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
21,916
Obsessions healed
3,956
Survivors healed while you are injured
3,015
Survivors healed while rest are injured
6,609
Survivors unhooked
25,051
Survivors saved (from dying state/hook) in endgame
530
Knocked (In dying state) survivors healed
1,773
Survivors healed that come to you first
1,398
Protection hits for unhooked survivors
1,826
Protection hits for carried survivors
162
Survivors saved using pallet
41
Survivors affected with boon totems
56,268
Survivors affected with speed boost
423
Recovered from dying state
807
Take a hit with the Endurance status effect
401
Survivors healed in the Basement
729
Heals completed after all generators have been completed
759
Safe unhooks while broken
183
Protection hits during End Game
171
Objective actions
Items depleted
2,712
Repaired generators
17,901
Repaired damaged generators
7,398
Successful skill checks
220,935
Exit gates opened
1,845
Hex totems cleansed
1,213
Hex totems blessed
60
Chests opened
6,360
Chests opened in basement
543
Escapes when playing without any perk and repaired generator(s)
760
Matches with 300+ seconds of repairing generators
3,050
Matches in that picked up and used special item
2,055
Great skill checks while injured
2,401
Swap held Survivor items for new ones from chests (counts once per chest)
216
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
20,640
Finished repairs of generators while injured
417
Chests opened with a key
56
Boldness actions
Vaults in chase
18,463
Hits dodged by vaults
1,437
Basic attacks and projectiles dodged
19,483
Escapes after stunning killer using pallet
4,127
Escapes from killer gasp
424
Hooks sabotaged
451
Chases escaped after being injured in this chase
9,086
Chases lost by hiding in locker
98
Revealed killer aura
6,833
Unhooked yourself
128
Amount of screams
32,838
Reveal the Killer's aura for a total of 60 seconds in a single trial
46,980
Blind killer using flashlight
261
Perform a fast vault within 3 seconds of getting hit
2,345
Pallet stun the Killer while holding a rare, common, or uncommon item
698
Trials where you've revealed or seen the Killer's aura 11+ times
7,224
Escapes
Total escapes
5,689
Escapes crawling (In dying state) through exit gates
316
Escapes through hatch
1,015
Escapes through hatch crawling (In dying state)
61
Escapes with new item
1,680
Escapes with somebody else item
52
Escapes being injured with for over half a match
206
Escapes while being downed at most once
3,202
Escapes after unhooked yourself
55
Escapes as obsession without getting a hit as last survivor
27
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
19
Escape through hatch using key
40
Escapes after fixing last generator as lone survivor
6
Escapes through exit gates
4,358
Escapes healthy or injured through hatch
954
Escaped by
82% Exit Gates
Hatch 18%
Find and use the Hand or Eye of Vecna and escape a Trial
10
Escapes while broken
46
Escapes from maps
Disturbed Ward (Upstairs Main Building)
57
Campbell's Chapel (Upstairs Main Building)
31
Family Residence (Main Building)
45
Sanctum of Wrath (Upstairs on Shrine)
24
Mother's Dwelling (Upstairs Cottage)
35
Temple of Purgation (Main Building Basement)
57
The Pale Rose (Steamboat)
26
The Game (Bathroom)
52
Mount Ormond Resort (Chalet/Main Building)
43
Dead Dawg Saloon (Upstairs Saloon)
51
Treatment Theatre (Operation Theatre)
45
Midwich Elementary School
43
Raccoon City Police Station (1st Floor Main Hall)
44
Eyrie of Crows (Inside Eyrie)
35
Garden of Joy (Upstairs Main Building)
44
Shattered Square (Upstairs Main Building)
27
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
30
Nostromo Wreckage (Mess Hall)
17
Greenville Square (Movie theatre)
21
Forgotten Ruins (Torture Room)
17
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
54
Killer statistics
Kills
Hooks
1,723
Obsessions sacrificed
214
Kills (Memento mories)
61
Kills (Memento mories) or sacrifices after last generator
367
All survivors sacrificed or killed (Memento Mori) before the last generator
76
Hooks
Different survivors hooked in basement
75
Basement trees (3 or 4 survivors hooked in basement in this same time)
7
Survivors hooked while all remaining were injured
400
Survivors hooked before single generator was repaired
282
Survivors hooked in endgame
183
Territory protection
Generators damaged with at least one survivor hooked
183
Generators damaged with Undetectable effect
413
Survivors grabbed while repairing a generator
186
Survivors grabbed while cleansing a totem
7
Generators protection
45% Protected
Unprotected 55%
Hit survivors with a basic attack while you are Undetectable
1,265
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
26
Oblivious effect applied
92
Survivors with Exposed effect downed
53
Survivors downed while carrying another survivor
7
Make unique survivors scream
2,438
Survivors hit with haste effect
558
Injure or down survivors who are Hindered
99
Survivors that holding Special Item hit
1,388
Survivors downed next to a raised pallet
1,999
Survivors downed in Exit Gate
11
Survivors downed withit 30 seconds of breaking pallet or wall
9
Preventing escape
Survivors grabbed from locker
90
Hatches closed
159
Survivors hit after they drop a pallet during chase
713
Survivors hit while carrying another survivor
21
Survivors detected using killer instinct
1,790
Killer vaults in chase
516
Survivors grabbed while performing a vault
25
Meters fallen
1,569
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
143
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
141
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
27
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
144
Trials where all survivors suffered from madness 3 (The Doctor)
29
Hatchets thrown (The Huntress)
2,103
Survivors put to sleep (The Nightmare)
76
Reverse bear-traps put on survivors (The Pig)
41
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
19
Max Lacerations dealt (The Trickster)
29
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
2
Slams of one Survivor into another (The Mastermind)
82
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
6
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
4
Intoxicated survivors downed (The Clown)
3
Survivors downed after phase walk (The Spirit)
2
Deep wounded survivors downed (The Legion)
3
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
10
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
27
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
91
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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