Total blood points earned

217,235,994

Max blood points amount spent on one character

15,619,909

Time played

1016h 40m

Time played in last two weeks

0m

Blood points per hour

213,675

Estimated playtime per role

67% Survivor

Killer 33%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

192

Survivor full load-out matches

1,151

Ultra rare addon warded without a protection ward

211

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

268

Killer full load-out matches

479

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 256 Junnury 217 275 754 4 730 938 3 336
43 257 Casolinx 217 261 064 677 2 305 11 288
43 258 happy 217 254 837 4 890 1 068 3 776
43 259 Rito 217 235 994 1 438 855 3 725
43 260 木木c 217 231 886 4 330 453 1 807
43 261 Shadow_Raptor13 217 230 356 3 085 1 488 5 359
43 262 serenity 217 222 248 4 071 1 140 5 517

Currently at

43 259 place

Rito needs another

18 843 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,907

Obsessions healed

863

Survivors healed while you are injured

842

Survivors healed while rest are injured

1,211

Survivors unhooked

3,538

Survivors saved (from dying state/hook) in endgame

117

Knocked (In dying state) survivors healed

411

Survivors healed that come to you first

225

Protection hits for unhooked survivors

398

Protection hits for carried survivors

153

Survivors saved using pallet

18

Survivors affected with boon totems

12,929

Survivors affected with speed boost

34

Recovered from dying state

194

Take a hit with the Endurance status effect

144

Survivors healed in the Basement

35

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

1,286

Items depleted

876

Repaired generators

3,725

Repaired damaged generators

1,414

Successful skill checks

36,677

Exit gates opened

401

Hex totems cleansed

231

Hex totems blessed

8

Chests opened

1,074

Chests opened in basement

111

Escapes when playing without any perk and repaired generator(s)

101

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

201

Great skill checks while injured

717

Swap held Survivor items for new ones from chests (counts once per chest)

150

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,958

Hits dodged by vaults

355

Basic attacks and projectiles dodged

4,948

Escapes after stunning killer using pallet

368

Escapes from killer gasp

75

Hooks sabotaged

256

Chases escaped after being injured in this chase

1,601

Chases lost by hiding in locker

9

Revealed killer aura

1,288

Unhooked yourself

18

Amount of screams

7,073

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,960

Blind killer using flashlight

200

Perform a fast vault within 3 seconds of getting hit

257

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

855

Escapes crawling (In dying state) through exit gates

157

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

7

Escapes with new item

227

Escapes with somebody else item

22

Escapes being injured with for over half a match

76

Escapes while being downed at most once

461

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

610

Escapes healthy or injured through hatch

81

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,438

Obsessions sacrificed

289

Kills (Memento mories)

82

Kills (Memento mories) or sacrifices after last generator

332

All survivors sacrificed or killed (Memento Mori) before the last generator

179

Hooks

Hooks

Different survivors hooked in basement

465

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

194

Survivors hooked before single generator was repaired

250

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,164

Generators damaged with Undetectable effect

207

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

99

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

308

Oblivious effect applied

869

Survivors with Exposed effect downed

123

Survivors downed while carrying another survivor

28

Make unique survivors scream

980

Survivors hit with haste effect

327

Injure or down survivors who are Hindered

60

Survivors that holding Special Item hit

182

Survivors downed next to a raised pallet

917

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

156

Survivors hit after they drop a pallet during chase

974

Survivors hit while carrying another survivor

149

Survivors detected using killer instinct

604

Killer vaults in chase

255

Survivors grabbed while performing a vault

3

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

373

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

120

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

368

Trials where all survivors suffered from madness 3 (The Doctor)

67

Hatchets thrown (The Huntress)

974

Survivors put to sleep (The Nightmare)

278

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

152

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

186

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

104

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

46

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

30

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

53

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

143

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

144

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

101

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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