Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,695,475

Max blood points amount spent on one character

2,152,000

Highest prestige level

13

Mystery boxes opened

87

Time played

219h 24m

Time played in last two weeks

12h 34m

Blood points per hour

139,906

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

84

Ultra rare addon warded without a protection ward

5

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

92

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 945 SwoSwo 30 355 542 618 92 483
93 946 Gumiho 30 353 915 112 164 733
93 947 AJ 30 353 438 47 210 901
93 948 Biodegradedbomb 30 351 508 363 297 1 200
93 949 bambaleylo 30 351 217 144 172 993
93 950 Were you Inting or Overextending 30 348 837 711 69 263
93 951 Barry Backshot 30 347 305 825 38 262

Currently at

93 948 place

Biodegradedbomb needs another

1 930 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

443

Obsessions healed

39

Survivors healed while you are injured

25

Survivors healed while rest are injured

33

Survivors unhooked

668

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

10

Protection hits for unhooked survivors

52

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

143

Survivors affected with speed boost

0

Recovered from dying state

1

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

101

Repaired generators

1,201

Repaired damaged generators

322

Successful skill checks

6,759

Exit gates opened

104

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

92

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

8

Great skill checks while injured

82

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

301

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

618

Hits dodged by vaults

16

Basic attacks and projectiles dodged

244

Escapes after stunning killer using pallet

10

Escapes from killer gasp

4

Hooks sabotaged

15

Chases escaped after being injured in this chase

78

Chases lost by hiding in locker

0

Revealed killer aura

23

Unhooked yourself

4

Amount of screams

401

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

299

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

0

Escapes with new item

84

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

69

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

255

Escapes healthy or injured through hatch

26

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

363

Obsessions sacrificed

89

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

198

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

287

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

2

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

33

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

21

Make unique survivors scream

447

Survivors hit with haste effect

244

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

177

Survivors downed next to a raised pallet

375

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

17

Survivors hit after they drop a pallet during chase

221

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

807

Killer vaults in chase

348

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

120

Survivors downed while having max Sickness (The Plague)

72

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

44

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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