Total blood points earned

124,058,267

Max blood points amount spent on one character

5,474,000

Time played

974h 30m

Time played in last two weeks

0m

Blood points per hour

127,305

Estimated playtime per role

47% Survivor

Killer 53%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

655

Ultra rare addon warded without a protection ward

67

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

297

Killer full load-out matches

467

Ultra rare offering burned

44

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 265 o_cioaxa 89 027 629 629 249 1 276
73 266 AX 89 023 357 821 228 753
73 267 Zombie 89 021 088 1 095 257 1 046
73 268 Peon 89 017 068 1 476 425 1 773
73 269 julias_sammelsurium 89 016 963 98 474 2 644
73 270 Chasee. 89 016 718 1 204 254 1 211
73 271 Vexorin 89 013 384 664 820 3 073

Currently at

73 268 place

Peon needs another

4 020 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,367

Obsessions healed

223

Survivors healed while you are injured

227

Survivors healed while rest are injured

359

Survivors unhooked

1,698

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

190

Survivors healed that come to you first

126

Protection hits for unhooked survivors

255

Protection hits for carried survivors

74

Survivors saved using pallet

7

Survivors affected with boon totems

1,989

Survivors affected with speed boost

114

Recovered from dying state

111

Take a hit with the Endurance status effect

335

Survivors healed in the Basement

33

Heals completed after all generators have been completed

0

Safe unhooks while broken

30

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

4

Mystery boxes opened

658

Items depleted

647

Repaired generators

2,042

Repaired damaged generators

1,435

Successful skill checks

20,118

Exit gates opened

210

Hex totems cleansed

107

Hex totems blessed

20

Chests opened

212

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

203

Great skill checks while injured

213

Swap held Survivor items for new ones from chests (counts once per chest)

17

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

23

Finished repairs of generators while injured

1

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,283

Hits dodged by vaults

120

Basic attacks and projectiles dodged

1,931

Escapes after stunning killer using pallet

290

Escapes from killer gasp

44

Hooks sabotaged

78

Chases escaped after being injured in this chase

773

Chases lost by hiding in locker

38

Revealed killer aura

285

Unhooked yourself

71

Amount of screams

6,523

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

79

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

492

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

23

Escapes with new item

44

Escapes with somebody else item

6

Escapes being injured with for over half a match

41

Escapes while being downed at most once

281

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

372

Escapes healthy or injured through hatch

41

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,857

Obsessions sacrificed

437

Kills (Memento mories)

228

Kills (Memento mories) or sacrifices after last generator

294

All survivors sacrificed or killed (Memento Mori) before the last generator

296

Hooks

Hooks

Different survivors hooked in basement

286

Basement trees (3 or 4 survivors hooked in basement in this same time)

66

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

1,395

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

710

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

10

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

140

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

216

Oblivious effect applied

451

Survivors with Exposed effect downed

341

Survivors downed while carrying another survivor

67

Make unique survivors scream

1,972

Survivors hit with haste effect

569

Injure or down survivors who are Hindered

280

Survivors that holding Special Item hit

376

Survivors downed next to a raised pallet

1,855

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

141

Hatches closed

152

Survivors hit after they drop a pallet during chase

1,094

Survivors hit while carrying another survivor

182

Survivors detected using killer instinct

978

Killer vaults in chase

553

Survivors grabbed while performing a vault

31

Meters fallen

1,358

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

501

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

346

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

526

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

1,016

Survivors put to sleep (The Nightmare)

255

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

108

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

399

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

77

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

19

Perfectly times grab attacks (The Ghoul)

35

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

270

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

124

Survivors downed while having max Sickness (The Plague)

122

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

53

Down survivor you recently teleported to (The Singularity)

36

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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