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Mélorg

76561198039634832

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,031,475

Max blood points amount spent on one character

1,220,000

Highest prestige level

4

Mystery boxes opened

19

Time played

238h 22m

Time played in last two weeks

2h 10m

Blood points per hour

113,403

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

190

Ultra rare addon warded without a protection ward

20

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

43

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 978 riemzy 11 231 024 4 68 257
104 979 JBK Casiop 11 230 719 59 43 217
104 980 unalived by sunlight 11 229 444 260 70 222
104 981 Mélorg 11 227 062 50 101 437
104 982 rain 11 223 857 162 40 132
104 983 zurr 11 223 207 196 43 151
104 984 h 11 222 904 0 318 1 201

Currently at

104 981 place

Mélorg needs another

2 382 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

634

Obsessions healed

178

Survivors healed while you are injured

136

Survivors healed while rest are injured

182

Survivors unhooked

785

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

71

Protection hits for unhooked survivors

65

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,323

Survivors affected with speed boost

1

Recovered from dying state

52

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

39

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

234

Repaired generators

903

Repaired damaged generators

445

Successful skill checks

12,943

Exit gates opened

114

Hex totems cleansed

25

Hex totems blessed

21

Chests opened

125

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

106

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

200

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

259

Hits dodged by vaults

16

Basic attacks and projectiles dodged

756

Escapes after stunning killer using pallet

66

Escapes from killer gasp

32

Hooks sabotaged

13

Chases escaped after being injured in this chase

270

Chases lost by hiding in locker

53

Revealed killer aura

411

Unhooked yourself

6

Amount of screams

2,849

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

55

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

220

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

19

Escapes with somebody else item

8

Escapes being injured with for over half a match

12

Escapes while being downed at most once

126

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

170

Escapes healthy or injured through hatch

25

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

267

Obsessions sacrificed

60

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

47

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

173

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

189

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

10

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

84

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

32

Make unique survivors scream

448

Survivors hit with haste effect

132

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

392

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

21

Survivors hit after they drop a pallet during chase

149

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

133

Killer vaults in chase

92

Survivors grabbed while performing a vault

24

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

40

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

52

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

290

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

306

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

333

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

39

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

45

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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