Total blood points earned
355,262,533
Max blood points amount spent on one character
28,670,000
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
50% Survivor
Killer 50%
Survivor
Survivor perfect matches (5 000 points each category)
306
Survivor full load-out matches
752
Ultra rare addon warded without a protection ward
41
Silver I
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
788
Killer full load-out matches
793
Ultra rare offering burned
8
Silver IV
2 / 42
KillerLeaderboards
Currently at
28 764 place
mitch needs another
3 696 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
2,687
Obsessions healed
462
Survivors healed while you are injured
528
Survivors healed while rest are injured
875
Survivors unhooked
3,558
Survivors saved (from dying state/hook) in endgame
175
Knocked (In dying state) survivors healed
492
Survivors healed that come to you first
298
Protection hits for unhooked survivors
217
Protection hits for carried survivors
67
Survivors saved using pallet
41
Survivors affected with boon totems
4,665
Survivors affected with speed boost
0
Recovered from dying state
637
Take a hit with the Endurance status effect
946
Survivors healed in the Basement
28
Heals completed after all generators have been completed
232
Safe unhooks while broken
25
Protection hits during End Game
174
Objective actions
Highest prestige level
100
Mystery boxes opened
1,046
Items depleted
439
Repaired generators
4,535
Repaired damaged generators
2,098
Successful skill checks
71,966
Exit gates opened
510
Hex totems cleansed
143
Hex totems blessed
0
Chests opened
89
Chests opened in basement
20
Escapes when playing without any perk and repaired generator(s)
6
Matches with 300+ seconds of repairing generators
903
Matches in that picked up and used special item
407
Great skill checks while injured
2,139
Swap held Survivor items for new ones from chests (counts once per chest)
27
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
5,460
Finished repairs of generators while injured
243
Chests opened with a key
0
Boldness actions
Vaults in chase
9,949
Hits dodged by vaults
707
Basic attacks and projectiles dodged
8,378
Escapes after stunning killer using pallet
1,997
Escapes from killer gasp
80
Hooks sabotaged
8
Chases escaped after being injured in this chase
3,457
Chases lost by hiding in locker
34
Revealed killer aura
364
Unhooked yourself
34
Amount of screams
20,961
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,620
Blind killer using flashlight
451
Perform a fast vault within 3 seconds of getting hit
1,455
Pallet stun the Killer while holding a rare, common, or uncommon item
1,612
Trials where you've revealed or seen the Killer's aura 11+ times
4
Escapes
Total escapes
1,162
Escapes crawling (In dying state) through exit gates
158
Escapes through hatch
53
Escapes through hatch crawling (In dying state)
13
Escapes with new item
90
Escapes with somebody else item
10
Escapes being injured with for over half a match
169
Escapes while being downed at most once
654
Escapes after unhooked yourself
11
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
951
Escapes healthy or injured through hatch
40
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
7
Escapes while broken
10
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
9
Treatment Theatre (Operation Theatre)
10
Midwich Elementary School
11
Raccoon City Police Station (1st Floor Main Hall)
16
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
11
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
5
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
2
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
17
Killer statistics
Kills
Hooks
3,567
Obsessions sacrificed
905
Kills (Memento mories)
333
Kills (Memento mories) or sacrifices after last generator
711
All survivors sacrificed or killed (Memento Mori) before the last generator
370
Hooks
Different survivors hooked in basement
200
Basement trees (3 or 4 survivors hooked in basement in this same time)
17
Survivors hooked while all remaining were injured
242
Survivors hooked before single generator was repaired
2,343
Survivors hooked in endgame
374
Territory protection
Generators damaged with at least one survivor hooked
1,868
Generators damaged with Undetectable effect
259
Survivors grabbed while repairing a generator
34
Survivors grabbed while cleansing a totem
4
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
51
Survivors injured while in the basement
68
Downs and effects
Survivors with Oblivious effect downed
216
Oblivious effect applied
802
Survivors with Exposed effect downed
92
Survivors downed while carrying another survivor
140
Make unique survivors scream
5,461
Survivors hit with haste effect
976
Injure or down survivors who are Hindered
425
Survivors that holding Special Item hit
1,765
Survivors downed next to a raised pallet
5,371
Survivors downed in Exit Gate
32
Survivors downed withit 30 seconds of breaking pallet or wall
76
Preventing escape
Survivors grabbed from locker
318
Hatches closed
191
Survivors hit after they drop a pallet during chase
2,874
Survivors hit while carrying another survivor
443
Survivors detected using killer instinct
2,336
Killer vaults in chase
2,750
Survivors grabbed while performing a vault
112
Meters fallen
8,608
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
1,044
Blink attacks (The Nurse)
99
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
178
Matches finished with one or more Hex totems remaining
6
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
250
Trials where all survivors suffered from madness 3 (The Doctor)
7
Hatchets thrown (The Huntress)
58
Survivors put to sleep (The Nightmare)
411
Reverse bear-traps put on survivors (The Pig)
35
Survivors sent to Cage of Atonement (The Executioner)
4
Survivors hit with Lethal Rush (The Blight)
3,225
Max Lacerations dealt (The Trickster)
16
Survivors with Broken effect downed
314
Condemned survivors (The Onryō)
285
Slams of one Survivor into another (The Mastermind)
118
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
10
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
14
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
621
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
559
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
56
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
11
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
495
Survivors downed while speared (The Deathslinger)
53
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
10
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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