Total blood points earned

355,262,533

Max blood points amount spent on one character

28,670,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

50% Survivor

Killer 50%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

306

Survivor full load-out matches

752

Ultra rare addon warded without a protection ward

41

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

788

Killer full load-out matches

793

Ultra rare offering burned

8

Killer rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
28 761 🪐 Astronom 🌓 347 141 647 25 2 502 8 235
28 762 ROBOも 347 119 485 1 873 1 859 9 690
28 763 gutter glitter 347 117 283 457 1 735 2 419
28 764 mitch 347 113 587 3 489 1 146 4 475
28 765 A Bill 347 081 214 1 133 1 450 6 639
28 766 smeagol 347 069 299 2 665 2 569 10 942
28 767 buff men enjoyer 347 067 468 172 1 926 7 231

Currently at

28 764 place

mitch needs another

3 696 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,687

Obsessions healed

462

Survivors healed while you are injured

528

Survivors healed while rest are injured

875

Survivors unhooked

3,558

Survivors saved (from dying state/hook) in endgame

175

Knocked (In dying state) survivors healed

492

Survivors healed that come to you first

298

Protection hits for unhooked survivors

217

Protection hits for carried survivors

67

Survivors saved using pallet

41

Survivors affected with boon totems

4,665

Survivors affected with speed boost

0

Recovered from dying state

637

Take a hit with the Endurance status effect

946

Survivors healed in the Basement

28

Heals completed after all generators have been completed

232

Safe unhooks while broken

25

Protection hits during End Game

174

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,046

Items depleted

439

Repaired generators

4,535

Repaired damaged generators

2,098

Successful skill checks

71,966

Exit gates opened

510

Hex totems cleansed

143

Hex totems blessed

0

Chests opened

89

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

407

Great skill checks while injured

2,139

Swap held Survivor items for new ones from chests (counts once per chest)

27

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,460

Finished repairs of generators while injured

243

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,949

Hits dodged by vaults

707

Basic attacks and projectiles dodged

8,378

Escapes after stunning killer using pallet

1,997

Escapes from killer gasp

80

Hooks sabotaged

8

Chases escaped after being injured in this chase

3,457

Chases lost by hiding in locker

34

Revealed killer aura

364

Unhooked yourself

34

Amount of screams

20,961

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

451

Perform a fast vault within 3 seconds of getting hit

1,455

Pallet stun the Killer while holding a rare, common, or uncommon item

1,612

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

1,162

Escapes crawling (In dying state) through exit gates

158

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

13

Escapes with new item

90

Escapes with somebody else item

10

Escapes being injured with for over half a match

169

Escapes while being downed at most once

654

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

951

Escapes healthy or injured through hatch

40

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,567

Obsessions sacrificed

905

Kills (Memento mories)

333

Kills (Memento mories) or sacrifices after last generator

711

All survivors sacrificed or killed (Memento Mori) before the last generator

370

Hooks

Hooks

Different survivors hooked in basement

200

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

242

Survivors hooked before single generator was repaired

2,343

Survivors hooked in endgame

374

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,868

Generators damaged with Undetectable effect

259

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

4

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

51

Survivors injured while in the basement

68

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

216

Oblivious effect applied

802

Survivors with Exposed effect downed

92

Survivors downed while carrying another survivor

140

Make unique survivors scream

5,461

Survivors hit with haste effect

976

Injure or down survivors who are Hindered

425

Survivors that holding Special Item hit

1,765

Survivors downed next to a raised pallet

5,371

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

76

Preventing escape

Preventing escape

Survivors grabbed from locker

318

Hatches closed

191

Survivors hit after they drop a pallet during chase

2,874

Survivors hit while carrying another survivor

443

Survivors detected using killer instinct

2,336

Killer vaults in chase

2,750

Survivors grabbed while performing a vault

112

Meters fallen

8,608

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,044

Blink attacks (The Nurse)

99

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

178

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

250

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

411

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

3,225

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

314

Condemned survivors (The Onryō)

285

Slams of one Survivor into another (The Mastermind)

118

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

621

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

559

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

495

Survivors downed while speared (The Deathslinger)

53

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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