Total blood points earned

263,134,168

Max blood points amount spent on one character

30,466,332

Time played

2359h 10m

Time played in last two weeks

0m

Blood points per hour

111,537

Estimated playtime per role

5% Survivor

Killer 95%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,148

Killer full load-out matches

2,971

Ultra rare offering burned

248

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 977 toffee 263 156 352 704 1 152 3 875
37 978 Eyefull 263 155 298 3 657 1 611 5 563
37 979 karv 263 139 503 4 096 1 284 4 938
37 980 fatceo 263 134 168 6 394 90 397
37 981 Allyedge 263 112 648 4 937 635 2 225
37 982 Tinhornsnow59 263 110 942 2 697 1 296 5 551
37 983 PaleSky 263 110 257 1 320 901 4 706

Currently at

37 980 place

fatceo needs another

5 335 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

292

Obsessions healed

54

Survivors healed while you are injured

54

Survivors healed while rest are injured

105

Survivors unhooked

356

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

22

Protection hits for unhooked survivors

31

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

1,492

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

2

Heals completed after all generators have been completed

14

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,451

Items depleted

71

Repaired generators

397

Repaired damaged generators

106

Successful skill checks

4,319

Exit gates opened

27

Hex totems cleansed

5

Hex totems blessed

2

Chests opened

64

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

26

Great skill checks while injured

52

Swap held Survivor items for new ones from chests (counts once per chest)

24

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

864

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

224

Hits dodged by vaults

12

Basic attacks and projectiles dodged

346

Escapes after stunning killer using pallet

40

Escapes from killer gasp

5

Hooks sabotaged

0

Chases escaped after being injured in this chase

154

Chases lost by hiding in locker

1

Revealed killer aura

734

Unhooked yourself

4

Amount of screams

1,203

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

42

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

427

Escapes

Escapes

Total escapes

90

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

27

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

32

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

77

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,394

Obsessions sacrificed

1,510

Kills (Memento mories)

618

Kills (Memento mories) or sacrifices after last generator

1,535

All survivors sacrificed or killed (Memento Mori) before the last generator

677

Hooks

Hooks

Different survivors hooked in basement

1,751

Basement trees (3 or 4 survivors hooked in basement in this same time)

380

Survivors hooked while all remaining were injured

951

Survivors hooked before single generator was repaired

2,270

Survivors hooked in endgame

864

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,081

Generators damaged with Undetectable effect

373

Survivors grabbed while repairing a generator

112

Survivors grabbed while cleansing a totem

45

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

1,462

Survivors injured while in the basement

147

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

421

Oblivious effect applied

1,007

Survivors with Exposed effect downed

1,928

Survivors downed while carrying another survivor

469

Make unique survivors scream

6,742

Survivors hit with haste effect

1,823

Injure or down survivors who are Hindered

246

Survivors that holding Special Item hit

659

Survivors downed next to a raised pallet

10,139

Survivors downed in Exit Gate

56

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

360

Hatches closed

489

Survivors hit after they drop a pallet during chase

4,261

Survivors hit while carrying another survivor

1,101

Survivors detected using killer instinct

1,014

Killer vaults in chase

2,398

Survivors grabbed while performing a vault

71

Meters fallen

9,466

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2,267

Uncloak attacks (The Wraith)

199

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

411

Matches finished with one or more Hex totems remaining

17

Traps triggered (The Hag)

361

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

53

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

80

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

353

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

109

Intoxicated survivors downed (The Clown)

295

Survivors downed after phase walk (The Spirit)

280

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

657

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

485

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

513

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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