Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

266,389,026

Max blood points amount spent on one character

25,289,286

Highest prestige level

47

Mystery boxes opened

1,999

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

159

Survivor full load-out matches

780

Ultra rare addon warded without a protection ward

167

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

584

Killer full load-out matches

898

Ultra rare offering burned

92

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 995 Prisoned 122 900 973 1 157 513 2 037
58 996 L 122 896 787 0 639 3 107
58 997 Zureiya 122 894 666 1 645 344 1 678
58 998 Willy 122 886 055 2 100 746 2 909
59 000 ☆ forest elf ☆ 122 882 400 333 692 3 353
59 001 Frosty Axolotl 122 882 151 2 456 471 1 700

Currently at

58 998 place

Willy needs another

8 611 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,191

Obsessions healed

313

Survivors healed while you are injured

277

Survivors healed while rest are injured

376

Survivors unhooked

2,815

Survivors saved (from dying state/hook) in endgame

186

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

101

Protection hits for unhooked survivors

226

Protection hits for carried survivors

32

Survivors saved using pallet

10

Survivors affected with boon totems

2,391

Survivors affected with speed boost

3

Recovered from dying state

88

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

10

Heals completed after all generators have been completed

55

Safe unhooks while broken

4

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

694

Repaired generators

3,920

Repaired damaged generators

878

Successful skill checks

28,862

Exit gates opened

321

Hex totems cleansed

110

Hex totems blessed

0

Chests opened

238

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

89

Great skill checks while injured

383

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,095

Finished repairs of generators while injured

86

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,774

Hits dodged by vaults

144

Basic attacks and projectiles dodged

1,876

Escapes after stunning killer using pallet

323

Escapes from killer gasp

35

Hooks sabotaged

116

Chases escaped after being injured in this chase

805

Chases lost by hiding in locker

1

Revealed killer aura

1,189

Unhooked yourself

14

Amount of screams

3,939

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

168

Pallet stun the Killer while holding a rare, common, or uncommon item

234

Trials where you've revealed or seen the Killer's aura 11+ times

279

Escapes

Escapes

Total escapes

914

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

7

Escapes with new item

173

Escapes with somebody else item

32

Escapes being injured with for over half a match

44

Escapes while being downed at most once

277

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

8

Escapes through exit gates

794

Escapes healthy or injured through hatch

65

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

14

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,848

Obsessions sacrificed

546

Kills (Memento mories)

290

Kills (Memento mories) or sacrifices after last generator

614

All survivors sacrificed or killed (Memento Mori) before the last generator

210

Hooks

Hooks

Different survivors hooked in basement

543

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

227

Survivors hooked before single generator was repaired

1,016

Survivors hooked in endgame

277

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,297

Generators damaged with Undetectable effect

323

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

23

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

377

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

323

Oblivious effect applied

798

Survivors with Exposed effect downed

481

Survivors downed while carrying another survivor

95

Make unique survivors scream

1,934

Survivors hit with haste effect

386

Injure or down survivors who are Hindered

241

Survivors that holding Special Item hit

271

Survivors downed next to a raised pallet

2,795

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

120

Preventing escape

Preventing escape

Survivors grabbed from locker

155

Hatches closed

167

Survivors hit after they drop a pallet during chase

1,915

Survivors hit while carrying another survivor

277

Survivors detected using killer instinct

2,145

Killer vaults in chase

800

Survivors grabbed while performing a vault

17

Meters fallen

2,034

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

65

Uncloak attacks (The Wraith)

2,169

Blink attacks (The Nurse)

1,080

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

423

Matches finished with one or more Hex totems remaining

37

Traps triggered (The Hag)

396

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

1,547

Trials where all survivors suffered from madness 3 (The Doctor)

340

Hatchets thrown (The Huntress)

484

Survivors put to sleep (The Nightmare)

588

Reverse bear-traps put on survivors (The Pig)

55

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

83

Max Lacerations dealt (The Trickster)

171

Survivors with Broken effect downed

426

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

24

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

56

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

182

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

133

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

53

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34,124

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

426

Intoxicated survivors downed (The Clown)

45

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

85

Survivors downed while having max Sickness (The Plague)

66

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

70

Survivors downed while speared (The Deathslinger)

160

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

279

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

81

Down survivor using UVX (The Unknown)

67

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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