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Babamut

76561198036910216

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

121,778,962

Max blood points amount spent on one character

10,870,841

Highest prestige level

35

Mystery boxes opened

541

Time played

1269h 0m

Time played in last two weeks

34h 25m

Blood points per hour

95,965

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

103

Survivor full load-out matches

401

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

8

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 357 Noot Noot 100 455 500 2 709 380 1 578
59 358 finToBo 100 443 543 1 692 250 1 247
59 359 simpsonh 100 439 762 1 039 452 1 893
59 360 DandelionRot 100 438 781 38 735 3 040
59 361 悄咪咪尾随屠夫 100 438 372 12 882 3 246
59 362 Maternoid 100 429 999 1 335 727 3 013
59 363 TacoFoot 100 428 995 2 567 166 834

Currently at

59 360 place

DandelionRot needs another

981 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,606

Obsessions healed

527

Survivors healed while you are injured

548

Survivors healed while rest are injured

759

Survivors unhooked

2,871

Survivors saved (from dying state/hook) in endgame

110

Knocked (In dying state) survivors healed

396

Survivors healed that come to you first

232

Protection hits for unhooked survivors

287

Protection hits for carried survivors

211

Survivors saved using pallet

33

Survivors affected with boon totems

5,314

Survivors affected with speed boost

6

Recovered from dying state

214

Take a hit with the Endurance status effect

195

Survivors healed in the Basement

55

Heals completed after all generators have been completed

22

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

1,250

Repaired generators

3,311

Repaired damaged generators

1,603

Successful skill checks

31,036

Exit gates opened

408

Hex totems cleansed

163

Hex totems blessed

2

Chests opened

1,055

Chests opened in basement

204

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

1,207

Matches in that picked up and used special item

403

Great skill checks while injured

484

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,274

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,421

Hits dodged by vaults

380

Basic attacks and projectiles dodged

5,084

Escapes after stunning killer using pallet

696

Escapes from killer gasp

87

Hooks sabotaged

152

Chases escaped after being injured in this chase

1,721

Chases lost by hiding in locker

146

Revealed killer aura

2,699

Unhooked yourself

62

Amount of screams

9,293

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

56

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

797

Escapes crawling (In dying state) through exit gates

90

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

16

Escapes with new item

341

Escapes with somebody else item

11

Escapes being injured with for over half a match

102

Escapes while being downed at most once

455

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

654

Escapes healthy or injured through hatch

37

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

39

Obsessions sacrificed

9

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

30

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

20

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

49

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

5

Make unique survivors scream

28

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

84

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

3

Survivors hit after they drop a pallet during chase

49

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

134

Killer vaults in chase

10

Survivors grabbed while performing a vault

1

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

51

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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