Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,230,721

Max blood points amount spent on one character

3,928,500

Highest prestige level

10

Mystery boxes opened

248

Time played

653h 30m

Time played in last two weeks

0m

Blood points per hour

113,589

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

371

Ultra rare addon warded without a protection ward

99

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

309

Ultra rare offering burned

9

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 610 S9ken 33 684 000 752 56 229
91 611 Starceil 33 683 695 775 151 423
91 612 willcr2000 33 682 732 378 82 457
91 613 chrisarnemann 33 681 359 539 490 1 675
91 614 BlizzyWizzy 33 679 679 357 23 66
91 615 Beatboxing Puppy 33 679 677 236 189 760
91 616 LIVE-@NickyFoxUwU 33 675 852 771 114 519

Currently at

91 613 place

chrisarnemann needs another

1 373 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

815

Obsessions healed

6

Survivors healed while you are injured

47

Survivors healed while rest are injured

5

Survivors unhooked

1,513

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

4

Survivors healed that come to you first

1

Protection hits for unhooked survivors

63

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

69

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

28

Repaired generators

1,731

Repaired damaged generators

558

Successful skill checks

8,560

Exit gates opened

243

Hex totems cleansed

153

Hex totems blessed

0

Chests opened

558

Chests opened in basement

148

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

1

Great skill checks while injured

18

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,270

Hits dodged by vaults

176

Basic attacks and projectiles dodged

154

Escapes after stunning killer using pallet

8

Escapes from killer gasp

13

Hooks sabotaged

62

Chases escaped after being injured in this chase

17

Chases lost by hiding in locker

0

Revealed killer aura

12

Unhooked yourself

16

Amount of screams

185

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

504

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

3

Escapes with new item

133

Escapes with somebody else item

3

Escapes being injured with for over half a match

48

Escapes while being downed at most once

173

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

395

Escapes healthy or injured through hatch

70

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,278

Obsessions sacrificed

228

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

273

All survivors sacrificed or killed (Memento Mori) before the last generator

126

Hooks

Hooks

Different survivors hooked in basement

220

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

400

Survivors hooked in endgame

103

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

796

Generators damaged with Undetectable effect

77

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

15

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

299

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

399

Oblivious effect applied

593

Survivors with Exposed effect downed

400

Survivors downed while carrying another survivor

31

Make unique survivors scream

1,182

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

1,319

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

59

Survivors hit after they drop a pallet during chase

551

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

251

Killer vaults in chase

618

Survivors grabbed while performing a vault

20

Meters fallen

3,163

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

136

Uncloak attacks (The Wraith)

102

Blink attacks (The Nurse)

848

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

319

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

399

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

509

Trials where all survivors suffered from madness 3 (The Doctor)

149

Hatchets thrown (The Huntress)

456

Survivors put to sleep (The Nightmare)

9

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

40

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

52

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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