Total blood points earned

313,118,095

Max blood points amount spent on one character

45,361,964

Time played

1414h 54m

Time played in last two weeks

0m

Blood points per hour

221,301

Estimated playtime per role

4% Survivor

Killer 96%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

182

Ultra rare addon warded without a protection ward

47

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2,165

Killer full load-out matches

3,425

Ultra rare offering burned

109

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 505 Qerrassa 313 152 735 5 669 2 286 8 342
31 506 Pou†y 313 151 464 1 891 4 672 21 914
31 507 Kanna 313 128 868 4 113 1 534 6 311
31 508 Fezix93 313 118 095 8 392 97 483
31 509 Lazerboy 313 103 308 7 505 523 1 795
31 510 oz 313 099 115 1 833 1 606 7 220
31 511 Duckie McQuackie123 313 099 047 3 286 927 4 195

Currently at

31 508 place

Fezix93 needs another

10 773 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

216

Obsessions healed

54

Survivors healed while you are injured

31

Survivors healed while rest are injured

71

Survivors unhooked

213

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

42

Protection hits for unhooked survivors

23

Protection hits for carried survivors

8

Survivors saved using pallet

2

Survivors affected with boon totems

769

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

36

Mystery boxes opened

1,581

Items depleted

162

Repaired generators

483

Repaired damaged generators

238

Successful skill checks

4,902

Exit gates opened

59

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

100

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

14

Great skill checks while injured

75

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

54

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

300

Hits dodged by vaults

20

Basic attacks and projectiles dodged

405

Escapes after stunning killer using pallet

62

Escapes from killer gasp

19

Hooks sabotaged

30

Chases escaped after being injured in this chase

151

Chases lost by hiding in locker

0

Revealed killer aura

29

Unhooked yourself

1

Amount of screams

709

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

1

Escapes with new item

12

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

53

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

17

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,392

Obsessions sacrificed

2,150

Kills (Memento mories)

530

Kills (Memento mories) or sacrifices after last generator

2,263

All survivors sacrificed or killed (Memento Mori) before the last generator

1,250

Hooks

Hooks

Different survivors hooked in basement

1,099

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

1,185

Survivors hooked before single generator was repaired

2,567

Survivors hooked in endgame

1,227

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

9,062

Generators damaged with Undetectable effect

3,359

Survivors grabbed while repairing a generator

454

Survivors grabbed while cleansing a totem

52

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

1,865

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,733

Oblivious effect applied

18,552

Survivors with Exposed effect downed

3,071

Survivors downed while carrying another survivor

421

Make unique survivors scream

5,729

Survivors hit with haste effect

3,048

Injure or down survivors who are Hindered

412

Survivors that holding Special Item hit

890

Survivors downed next to a raised pallet

9,954

Survivors downed in Exit Gate

42

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

511

Hatches closed

773

Survivors hit after they drop a pallet during chase

4,378

Survivors hit while carrying another survivor

1,263

Survivors detected using killer instinct

13,351

Killer vaults in chase

941

Survivors grabbed while performing a vault

14

Meters fallen

3,426

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

223

Uncloak attacks (The Wraith)

4,044

Blink attacks (The Nurse)

676

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

17

Traps triggered (The Hag)

2,253

Trials where each survivor was hit after teleport (The Hag)

35

Shocks (The Doctor)

964

Trials where all survivors suffered from madness 3 (The Doctor)

853

Hatchets thrown (The Huntress)

1,559

Survivors put to sleep (The Nightmare)

1,309

Reverse bear-traps put on survivors (The Pig)

219

Survivors sent to Cage of Atonement (The Executioner)

162

Survivors hit with Lethal Rush (The Blight)

271

Max Lacerations dealt (The Trickster)

420

Survivors with Broken effect downed

772

Condemned survivors (The Onryō)

1,256

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

133

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

46

Survivors hit during Tail attack (The Xenomorph)

2,021

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

6

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

120

Intoxicated survivors downed (The Clown)

412

Survivors downed after phase walk (The Spirit)

459

Deep wounded survivors downed (The Legion)

124

Survivors downed while having max Sickness (The Plague)

264

Marked survivors downed (The Ghostface)

178

Survivors downed with Demon Fury (The Oni)

283

Survivors downed while speared (The Deathslinger)

775

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

93

Survivors downed with Dire Crows (The Artist)

145

Survivors downed during Nightfall (The Dredge)

884

Down survivor you recently teleported to (The Singularity)

640

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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