Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

123,195,739

Max blood points amount spent on one character

6,879,647

Highest prestige level

88

Mystery boxes opened

797

Time played

713h 35m

Time played in last two weeks

28h 12m

Blood points per hour

172,644

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

783

Ultra rare addon warded without a protection ward

28

Survivor rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

73

Killer full load-out matches

103

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 454 † bonsai KI † 26 563 298 282 117 542
91 455 TTV/ ShaneC6113 26 561 817 330 72 283
91 456 Yato 26 561 212 460 132 592
91 457 paint huffa 26 560 649 442 221 947
91 458 Yanramich 26 560 402 156 173 979
91 459 LAZY 26 557 855 296 140 562
91 460 SmoakMyBenis(GoblinSlayer) 26 557 794 683 52 181

Currently at

91 457 place

paint huffa needs another

563 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,285

Obsessions healed

534

Survivors healed while you are injured

436

Survivors healed while rest are injured

682

Survivors unhooked

2,537

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

267

Survivors healed that come to you first

203

Protection hits for unhooked survivors

153

Protection hits for carried survivors

96

Survivors saved using pallet

46

Survivors affected with boon totems

3,731

Survivors affected with speed boost

5

Recovered from dying state

211

Take a hit with the Endurance status effect

365

Survivors healed in the Basement

17

Heals completed after all generators have been completed

9

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

143

Repaired generators

2,660

Repaired damaged generators

1,031

Successful skill checks

35,440

Exit gates opened

330

Hex totems cleansed

141

Hex totems blessed

0

Chests opened

110

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

220

Great skill checks while injured

408

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

499

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,078

Hits dodged by vaults

210

Basic attacks and projectiles dodged

3,677

Escapes after stunning killer using pallet

826

Escapes from killer gasp

54

Hooks sabotaged

40

Chases escaped after being injured in this chase

1,476

Chases lost by hiding in locker

3

Revealed killer aura

712

Unhooked yourself

32

Amount of screams

8,750

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

764

Perform a fast vault within 3 seconds of getting hit

86

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

671

Escapes crawling (In dying state) through exit gates

55

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

13

Escapes with new item

58

Escapes with somebody else item

12

Escapes being injured with for over half a match

47

Escapes while being downed at most once

376

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

559

Escapes healthy or injured through hatch

44

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

527

Obsessions sacrificed

97

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

201

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

219

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

4

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

5

Make unique survivors scream

427

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

421

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

28

Survivors hit after they drop a pallet during chase

166

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

181

Killer vaults in chase

211

Survivors grabbed while performing a vault

0

Meters fallen

11

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

245

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

23

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

451

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

122

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

79

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

87

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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