Total blood points earned

539,350,580

Max blood points amount spent on one character

42,951,037

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

720

Survivor full load-out matches

5,465

Ultra rare addon warded without a protection ward

273

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

106

Killer full load-out matches

225

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
15 975 麦当劳麦辣鸡翅 537 060 276 299 4 224 15 467
15 976 Sascha xD 537 060 215 1 839 2 850 12 294
15 977 Lola 537 040 689 529 2 677 13 654
15 978 Spargelmann 537 023 012 592 4 009 19 093
15 979 DeadSilence 536 968 628 6 628 1 325 5 995
15 980 Dana 536 926 107 2 301 2 860 13 968
15 981 Kronos 536 909 687 8 697 3 258 10 836

Currently at

15 978 place

Spargelmann needs another

17 677 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,102

Obsessions healed

1,999

Survivors healed while you are injured

1,517

Survivors healed while rest are injured

2,765

Survivors unhooked

11,977

Survivors saved (from dying state/hook) in endgame

418

Knocked (In dying state) survivors healed

1,650

Survivors healed that come to you first

752

Protection hits for unhooked survivors

1,238

Protection hits for carried survivors

469

Survivors saved using pallet

35

Survivors affected with boon totems

29,814

Survivors affected with speed boost

52

Recovered from dying state

500

Take a hit with the Endurance status effect

654

Survivors healed in the Basement

26

Heals completed after all generators have been completed

160

Safe unhooks while broken

21

Protection hits during End Game

71

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,470

Items depleted

4,902

Repaired generators

19,111

Repaired damaged generators

11,541

Successful skill checks

170,566

Exit gates opened

1,777

Hex totems cleansed

873

Hex totems blessed

29

Chests opened

3,100

Chests opened in basement

277

Escapes when playing without any perk and repaired generator(s)

423

Matches with 300+ seconds of repairing generators

331

Matches in that picked up and used special item

645

Great skill checks while injured

2,696

Swap held Survivor items for new ones from chests (counts once per chest)

283

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,802

Finished repairs of generators while injured

73

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

14,979

Hits dodged by vaults

1,156

Basic attacks and projectiles dodged

16,837

Escapes after stunning killer using pallet

2,566

Escapes from killer gasp

239

Hooks sabotaged

1,243

Chases escaped after being injured in this chase

6,212

Chases lost by hiding in locker

21

Revealed killer aura

3,002

Unhooked yourself

122

Amount of screams

19,289

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

15,540

Blind killer using flashlight

136

Perform a fast vault within 3 seconds of getting hit

834

Pallet stun the Killer while holding a rare, common, or uncommon item

580

Trials where you've revealed or seen the Killer's aura 11+ times

1,422

Escapes

Escapes

Total escapes

4,011

Escapes crawling (In dying state) through exit gates

369

Escapes through hatch

302

Escapes through hatch crawling (In dying state)

34

Escapes with new item

979

Escapes with somebody else item

68

Escapes being injured with for over half a match

264

Escapes while being downed at most once

2,037

Escapes after unhooked yourself

41

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

3,340

Escapes healthy or injured through hatch

268

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

41

Campbell's Chapel (Upstairs Main Building)

24

Family Residence (Main Building)

23

Sanctum of Wrath (Upstairs on Shrine)

38

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

40

The Game (Bathroom)

43

Mount Ormond Resort (Chalet/Main Building)

57

Dead Dawg Saloon (Upstairs Saloon)

66

Treatment Theatre (Operation Theatre)

50

Midwich Elementary School

44

Raccoon City Police Station (1st Floor Main Hall)

28

Eyrie of Crows (Inside Eyrie)

31

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

36

Killer statistics

Killer statistics

Kills

Kills

Hooks

600

Obsessions sacrificed

98

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

128

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

121

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

264

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

6

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

9

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

11

Make unique survivors scream

411

Survivors hit with haste effect

125

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

79

Survivors hit after they drop a pallet during chase

309

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

167

Killer vaults in chase

109

Survivors grabbed while performing a vault

0

Meters fallen

93

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

150

Blink attacks (The Nurse)

130

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

305

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

28

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

176

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

126

Max Lacerations dealt (The Trickster)

205

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

122

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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