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G2

76561198034781206

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,010,745

Max blood points amount spent on one character

7,487,746

Highest prestige level

6

Mystery boxes opened

225

Time played

594h 0m

Time played in last two weeks

0m

Blood points per hour

112,813

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

254

Killer full load-out matches

134

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 755 Zipanator 24 688 411 25 164 977
94 756 Кися 24 688 318 359 299 1 076
94 757 Forcebender 24 688 176 595 1 4
94 758 Durk 24 687 978 787 34 139
94 759 FilipKurczak 24 687 046 510 151 700
94 760 WeirdChipo 24 686 967 441 76 351
94 761 furikuri 24 685 267 109 88 459

Currently at

94 758 place

Durk needs another

198 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

242

Obsessions healed

38

Survivors healed while you are injured

29

Survivors healed while rest are injured

73

Survivors unhooked

272

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

27

Survivors healed that come to you first

27

Protection hits for unhooked survivors

32

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

2,422

Survivors affected with speed boost

3

Recovered from dying state

18

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

65

Repaired generators

440

Repaired damaged generators

128

Successful skill checks

4,232

Exit gates opened

53

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

75

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

16

Great skill checks while injured

68

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

25

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

431

Hits dodged by vaults

44

Basic attacks and projectiles dodged

544

Escapes after stunning killer using pallet

59

Escapes from killer gasp

11

Hooks sabotaged

19

Chases escaped after being injured in this chase

177

Chases lost by hiding in locker

3

Revealed killer aura

155

Unhooked yourself

4

Amount of screams

1,030

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

107

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

57

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,531

Obsessions sacrificed

367

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

226

All survivors sacrificed or killed (Memento Mori) before the last generator

240

Hooks

Hooks

Different survivors hooked in basement

239

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

154

Survivors hooked before single generator was repaired

1,060

Survivors hooked in endgame

121

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

721

Generators damaged with Undetectable effect

479

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

11

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

453

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

225

Oblivious effect applied

377

Survivors with Exposed effect downed

122

Survivors downed while carrying another survivor

77

Make unique survivors scream

1,995

Survivors hit with haste effect

525

Injure or down survivors who are Hindered

102

Survivors that holding Special Item hit

213

Survivors downed next to a raised pallet

1,663

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

151

Hatches closed

132

Survivors hit after they drop a pallet during chase

854

Survivors hit while carrying another survivor

166

Survivors detected using killer instinct

942

Killer vaults in chase

394

Survivors grabbed while performing a vault

4

Meters fallen

79

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

1,451

Blink attacks (The Nurse)

402

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

55

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

30

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

326

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

284

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

323

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

192

Condemned survivors (The Onryō)

181

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

135

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

275

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

17

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11,377

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

220

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

81

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

110

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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